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Igor Stoppa
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I am looking at this, for a similar project. It seems light and simple enough that you could have a quick trial. Converting those functions to threads shouldn't be too time consuming.

Once every activity is implemented as thread, you could use semaphores to hold them blocked and then create a state machine which controls them through the semaphores.

I am looking at this, for a similar project. It seems light and simple enough that you could have a quick trial. Converting those functions to threads shouldn't be too time consuming.

I am looking at this, for a similar project. It seems light and simple enough that you could have a quick trial. Converting those functions to threads shouldn't be too time consuming.

Once every activity is implemented as thread, you could use semaphores to hold them blocked and then create a state machine which controls them through the semaphores.

Source Link
Igor Stoppa
  • 2.1k
  • 1
  • 15
  • 20

I am looking at this, for a similar project. It seems light and simple enough that you could have a quick trial. Converting those functions to threads shouldn't be too time consuming.