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authorLauri Pohjanheimo <lauri.pohjanheimo@qt.io>2025-02-03 15:57:01 +0200
committerLauri Pohjanheimo <lauri.pohjanheimo@qt.io>2025-02-11 23:28:32 +0200
commit51979cfa172ebd89cf0235c6d8b6ccb97610c04d (patch)
tree10180463622cffb95e5903d87acc011ad38897ce /src/corelib/serialization/qjsonvalue.cpp
parentb4c82eba03388aa4f9e5b56f633e0e679a3b0123 (diff)
Unblacklist tst_QRhi::RenderToFloatTexture and skip on Android-Sim
On CI an Android emulator with SwiftShader software graphics implementation is used. SwiftShader implementation is unable to emulate this OpenGL functionality. Blacklisting removed. QSKIP the test if it is run in Android platform, OpenGL and SwiftShader sw graphics implementation is found. Task-number: QTQAINFRA-6332 Change-Id: I241a2c6772291795d26b9c2a563f4f9412605cf6 Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
Diffstat (limited to 'src/corelib/serialization/qjsonvalue.cpp')
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