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| author | Lauri Pohjanheimo <lauri.pohjanheimo@qt.io> | 2025-02-03 15:57:01 +0200 |
|---|---|---|
| committer | Lauri Pohjanheimo <lauri.pohjanheimo@qt.io> | 2025-02-11 23:28:32 +0200 |
| commit | 51979cfa172ebd89cf0235c6d8b6ccb97610c04d (patch) | |
| tree | 10180463622cffb95e5903d87acc011ad38897ce /src/corelib/serialization/qjsonvalue.cpp | |
| parent | b4c82eba03388aa4f9e5b56f633e0e679a3b0123 (diff) | |
Unblacklist tst_QRhi::RenderToFloatTexture and skip on Android-Sim
On CI an Android emulator with SwiftShader software graphics
implementation is used. SwiftShader implementation is unable
to emulate this OpenGL functionality.
Blacklisting removed. QSKIP the test if it is run in Android platform,
OpenGL and SwiftShader sw graphics implementation is found.
Task-number: QTQAINFRA-6332
Change-Id: I241a2c6772291795d26b9c2a563f4f9412605cf6
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
Diffstat (limited to 'src/corelib/serialization/qjsonvalue.cpp')
0 files changed, 0 insertions, 0 deletions
