From e35a83b293e6b38f6060895262b5494d36515e6e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Mon, 29 Aug 2011 10:22:28 +0200 Subject: Clean up legacy defines in gui/opengl. Change-Id: I14d477c3f7a98cecca2c0a240ff13ea8ec64a154 Reviewed-on: http://codereview.qt.nokia.com/3716 Reviewed-by: Qt Sanity Bot Reviewed-by: Gunnar Sletta --- src/gui/opengl/qopenglshaderprogram.cpp | 46 --------------------------------- 1 file changed, 46 deletions(-) (limited to 'src/gui/opengl/qopenglshaderprogram.cpp') diff --git a/src/gui/opengl/qopenglshaderprogram.cpp b/src/gui/opengl/qopenglshaderprogram.cpp index a36982162ad..26ffe2b7484 100644 --- a/src/gui/opengl/qopenglshaderprogram.cpp +++ b/src/gui/opengl/qopenglshaderprogram.cpp @@ -145,46 +145,6 @@ QT_BEGIN_NAMESPACE Language (GLSL), based on the GL_EXT_geometry_shader4 extension. */ -#ifndef GL_FRAGMENT_SHADER -#define GL_FRAGMENT_SHADER 0x8B30 -#endif -#ifndef GL_VERTEX_SHADER -#define GL_VERTEX_SHADER 0x8B31 -#endif -#ifndef GL_COMPILE_STATUS -#define GL_COMPILE_STATUS 0x8B81 -#endif -#ifndef GL_LINK_STATUS -#define GL_LINK_STATUS 0x8B82 -#endif -#ifndef GL_INFO_LOG_LENGTH -#define GL_INFO_LOG_LENGTH 0x8B84 -#endif -#ifndef GL_ACTIVE_UNIFORMS -#define GL_ACTIVE_UNIFORMS 0x8B86 -#endif -#ifndef GL_ACTIVE_UNIFORM_MAX_LENGTH -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#endif -#ifndef GL_ACTIVE_ATTRIBUTES -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#endif -#ifndef GL_ACTIVE_ATTRIBUTE_MAX_LENGTH -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#endif -#ifndef GL_CURRENT_VERTEX_ATTRIB -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#endif -#ifndef GL_SHADER_SOURCE_LENGTH -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#endif -#ifndef GL_SHADER_BINARY_FORMATS -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#endif -#ifndef GL_NUM_SHADER_BINARY_FORMATS -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#endif - class QOpenGLShaderPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QOpenGLShader) @@ -2997,8 +2957,6 @@ void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4 setUniformValueArray(uniformLocation(name), values, count); } -#undef ctx - /*! Returns the hardware limit for how many vertices a geometry shader can output. @@ -3133,10 +3091,6 @@ void QOpenGLShaderProgram::shaderDestroyed() removeShader(shader); } - -#undef ctx -#undef context - /*! Returns true if shader programs of type \a type are supported on this system; false otherwise. -- cgit v1.2.3