From 9d2cc4dd766ca6538e17040b6ac845ed880ab0fe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kai=20K=C3=B6hne?= Date: Fri, 10 Jun 2022 17:34:41 +0200 Subject: Fix typos in docs and comments Found by codespell Pick-to: 6.4 Change-Id: Ie3e301a23830c773a2e9aff487c702a223d246eb Reviewed-by: Nicholas Bennett Reviewed-by: Edward Welbourne --- src/opengl/qopengltexture.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/opengl/qopengltexture.cpp') diff --git a/src/opengl/qopengltexture.cpp b/src/opengl/qopengltexture.cpp index cf8b7516481..8dc30cca615 100644 --- a/src/opengl/qopengltexture.cpp +++ b/src/opengl/qopengltexture.cpp @@ -3253,7 +3253,7 @@ bool QOpenGLTexture::isFixedSamplePositions() const create the mutable storage. You can use the other allocateStorage() overload to specify exactly the pixel format and the pixel type to use when allocating mutable storage; - this is particulary useful under certain OpenGL ES implementations + this is particularly useful under certain OpenGL ES implementations (notably, OpenGL ES 2), where the pixel format and the pixel type used at allocation time must perfectly match the format and the type passed to any subsequent setData() call. @@ -3318,7 +3318,7 @@ bool QOpenGLTexture::isStorageAllocated() const Attempts to create a texture view onto this texture. A texture view is somewhat analogous to a view in SQL in that it presents a restricted or reinterpreted view of the original data. Texture - views do not allocate any more server-side storage, insted relying + views do not allocate any more server-side storage, instead relying on the storage buffer of the source texture. Texture views are only available when using immutable storage. For @@ -4421,7 +4421,7 @@ float QOpenGLTexture::maximumAnisotropy() const } /*! - Sets the wrap (or repeat mode) for all texture dimentions to \a mode. + Sets the wrap (or repeat mode) for all texture dimensions to \a mode. \sa wrapMode() */ -- cgit v1.2.3