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#include <vector>
#include <sstream>
//#include <typeinfo>
#include "Graph.hh"
#include "Serialize.hh"
#if 0
struct PolyHandle
{
int id;
virtual ~PolyHandle() { }
};
#endif
struct FaceCollPolyHandle
{
FaceCollPolyHandle() : coll(0), collarray(0), collowned(false), collarrayowned(false) { }
int id;
FaceCollection *coll;
//FaceCollection **collarray;
Array<int, FaceCollection*> *collarray;
bool collowned;
bool collarrayowned;
//int size;
bool padding1;
bool padding2;
~FaceCollPolyHandle() { if (collowned) delete coll; if (collarrayowned) delete collarray; }
};
struct BitmapHandle
{
int id;
virtual ~BitmapHandle() { }
};
struct BitmapColorHandle : public BitmapHandle
{
Bitmap<Color> *bm;
~BitmapColorHandle() { delete bm; }
};
struct BitmapIntHandle : public BitmapHandle
{
Bitmap<int> *bm;
~BitmapIntHandle() { delete bm; }
};
struct BitmapArrayHandle : public BitmapHandle
{
std::vector<BitmapHandle*> vec;
std::vector<int> owned;
~BitmapArrayHandle()
{
// NOT deleted here, because bitmaparray() uses find_bitmap() to find the
// handles, and thus we don't have ownership of them.
if (vec.size() != owned.size())
{
std::cout << "BitmapArrayHandle destructor: vector sizes do not match" << std::endl;
}
int s = vec.size();
for(int i=0;i<s;i++)
if (owned[i]==1)
delete vec[i];
}
};
struct BitmapPosHandle : public BitmapHandle
{
Bitmap<Pos> *bm;
~BitmapPosHandle() { delete bm; }
};
struct BitmapTileHandle : public BitmapHandle
{
Bitmap<Color> *bm;
int tile_sx, tile_sy;
~BitmapTileHandle() { delete bm; }
};
class ParserPairBase
{
public:
//virtual std::type_info TypeInfo() const=0;
virtual size_t SizeOf() const=0;
struct PtrSize
{
char *ptr;
size_t size;
};
virtual PtrSize BaseParse(std::string s, bool &success) const=0;
virtual std::string BaseCreate(PtrSize psz) const=0;
};
template<class T>
class ParserPair : public ParserPairBase
{
public:
virtual std::string Create(T t) const=0;
virtual T Parse(std::string s, bool &success) const=0;
//std::type_info TypeInfo() const { return typeid(T); }
virtual size_t SizeOf() const { return sizeof(T); }
virtual PtrSize BaseParse(std::string s, bool &success) const
{
PtrSize sz;
T *ptr = new T;
sz.ptr = (char*)ptr;
sz.size = sizeof(T);
*ptr = Parse(s, success);
return sz;
}
virtual std::string BaseCreate(PtrSize psz) const
{
T *ptr = (T*)psz.ptr;
#if 0
char *debugptr = (char*)ptr;
std::cout << typeid(T).name() << ":";
for(int i=0;i<psz.size;i++) { std::cout << std::hex << (int)debugptr[i] << " "; }
std::cout << std::endl;
#endif
std::string s = Create(*ptr);
return s;
}
};
template<class T, class K>
class ParserPairConversion : public ParserPair<K>
{
public:
ParserPairConversion(ParserPair<T> &p) : p(p) { }
virtual K Convert_1(T t) const=0;
virtual T Convert_2(K k) const=0;
virtual std::string Create(K k) const
{
T t = Convert_2(k);
return p.Create(t);
}
virtual K Parse(std::string s, bool &success) const
{
T t = p.Parse(s,success);
return Convert_1(t);
}
private:
ParserPair<T> &p;
};
template<class T>
class ObjectToPointerConversionParser : public ParserPairConversion<T,T*>
{
public:
virtual T* Convert_1(T t) const
{
tt=t;
return &tt;
}
virtual T Convert_2(T* t) const
{
return *t;
}
private:
T tt;
};
class CharParser : public ParserPair<char>
{
public:
std::string Create(char c) const { std::string s; s+=c; return s; }
char Parse(std::string s, bool &success) const {
if (s.length()!=1) { success = false; return ' '; }
success = true;
return s[0];
}
};
template<class T>
class VectorParser : public ParserPair<std::vector<T> >
{
public:
VectorParser(ParserPair<T> &pair, int level) : pair(pair), level(level) { }
std::string Create(std::vector<T> vec) const
{
int s2 = vec.size();
std::string s;
for(int i=0;i<s2;i++)
{
s += pair.Create(vec[i]);
s += level_char();
}
return s;
}
std::vector<T> Parse(std::string s, bool &success) const
{
int index = 0;
std::vector<T> vec;
int ss = s.length();
for(int i=0;i<ss;i++)
{
if (s[i]==level_char())
{
T t = pair.Parse(s.substr(index,i-index), success);
if (!success) { std::cout << "VectorParser failed" << std::endl; return vec; }
vec.push_back(t);
index = i+1;
}
}
success = true;
return vec;
}
char level_char() const
{
char array[] = { '@', '%', '&', '!', 'a','b','c','d','e','f','g','h' };
return array[level];
}
private:
ParserPair<T> &pair;
int level;
};
template<class T>
class ArrayParser : public ParserPair<Array<int, T>*>
{
public:
ArrayParser(ParserPair<T> &t, int level) : parser(t, level), v(0) { }
virtual std::string Create(Array<int,T>* t) const
{
if (t==0) return "_";
//std::cout << "ArrayParser:" << t << std::endl;
int s = t->Size();
std::vector<T> vec;
for(int i=0;i<s;i++)
{
vec.push_back(t->Index(i));
}
return parser.Create(vec);
}
virtual Array<int,T>* Parse(std::string s, bool &success) const
{
if (s.length()==1 && s[0]=='_') { success = true; return 0; }
delete v;
v = 0;
vec = parser.Parse(s,success);
v = new VectorArray<T>(vec.begin(), vec.end());
return v;
}
private:
VectorParser<T> parser;
mutable std::vector<T> vec;
mutable VectorArray<T> *v;
};
class StringParser : public ParserPair<std::string>
{
std::string Create(std::string t) const { return t; }
std::string Parse(std::string s, bool &success) const
{
success = true;
return s;
}
};
template<class T>
class StringStreamParser : public ParserPair<T>
{
public:
std::string Create(T t) const
{
std::stringstream ss;
ss << t;
return ss.str();
}
T Parse(std::string s, bool &success) const
{
//std::cout << "StringStream parser string: '" << s << "'" << std::endl;
T i;
std::stringstream ss;
ss << s;
if (ss >> i) { success = true; } else { std::cout << "StringStream Parser failed" << std::endl; success = false; }
return i;
}
};
class FloatParser : public StringStreamParser<float> { };
class IntParser : public StringStreamParser<int> { };
class UnsignedIntParser : public StringStreamParser<unsigned int> { };
class BoolParser : public StringStreamParser<bool> { };
template<class T>
class StructParser : public ParserPair<T>
{
public:
StructParser(int level) : level(level) { }
template<class TA>
void push_back(const ParserPair<TA> &pair)
{
vec.push_back(&pair);
}
std::string Create(T mystruct) const
{
int s2 = vec.size();
std::string s;
int pos =0;
for(int i=0;i<s2;i++)
{
const ParserPairBase *base = vec[i];
char *ptr = ((char*)&mystruct) + pos;
int sz = base->SizeOf();
ParserPairBase::PtrSize ssz;
ssz.ptr = ptr;
ssz.size = sz;
s += base->BaseCreate(ssz);
s += level_char();
pos += sz;
}
return s;
}
T Parse(std::string s, bool &success) const
{
int index = 0;
T vec2;
int ii=0;
int pos = 0;
int sk = s.length();
for(int i=0;i<sk;i++)
{
if (s[i]==level_char())
{
const ParserPairBase *base = vec[ii];
char *ptr = ((char*)&vec2) + pos;
int sz = base->SizeOf();
ParserPairBase::PtrSize ssz = base->BaseParse(s.substr(index, i-index), success);
if(sz!=int(ssz.size)) { std::cout << "ParseStruct size problem" << std::endl; }
if (!success) { std::cout << "StructParser failed" << std::endl; return vec2; }
std::copy(ssz.ptr, ssz.ptr+ssz.size, ptr);
index = i+1;
pos+=sz;
ii++;
}
}
success = true;
return vec2;
}
char level_char() const
{
char array[] = { '@', '%', '&', '!', 'a','b','c','d','e','f','g','h' };
return array[level];
}
private:
std::vector<const ParserPairBase*> vec;
int level;
};
template<class T>
class DiscriminatedUnionParser : public StructParser<T>
{
public:
template<class TA>
void push_back(const ParserPair<TA> &pair)
{
StructParser<T>::push_back(pair);
}
};
class PointParser : public ParserPair<Point>
{
public:
PointParser(int level) : vec(fl, level) { }
std::string Create(Point p) const
{
std::vector<float> v;
v.push_back(p.x);
v.push_back(p.y);
v.push_back(p.z);
return vec.Create(v);
}
Point Parse(std::string s, bool &success) const
{
std::vector<float> v = vec.Parse(s, success);
return Point(v[0],v[1],v[2]);
}
private:
VectorParser<float> vec;
FloatParser fl;
};
class Point2dParser : public ParserPair<Point2d>
{
public:
Point2dParser(int level) : vec(fl, level) { }
std::string Create(Point2d p) const
{
std::vector<float> v;
v.push_back(p.x);
v.push_back(p.y);
return vec.Create(v);
}
Point2d Parse(std::string s, bool &success) const
{
std::vector<float> v = vec.Parse(s, success);
Point2d p;
p.x = v[0];
p.y = v[1];
return p;
}
private:
VectorParser<float> vec;
FloatParser fl;
};
class Vector3dParser : public ParserPair<Vector>
{
public:
Vector3dParser(int level) : vec(fl, level) { }
std::string Create(Vector p) const
{
std::vector<float> v;
v.push_back(p.dx);
v.push_back(p.dy);
v.push_back(p.dz);
return vec.Create(v);
}
Vector Parse(std::string s, bool &success) const
{
std::vector<float> v = vec.Parse(s, success);
return Vector(v[0],v[1],v[2]);
}
private:
VectorParser<float> vec;
FloatParser fl;
};
class FaceCollectionParser : public ParserPair<FaceCollection*>
{ // if you need to change the parser, make FaceCollectionParser2
// so that old data can be still loaded.
public:
FaceCollectionParser(int level)
: pointsparser_level1(pointsparser_level2, level+1),
facepoint_level1(facepoint_level2, level+1),
facepoint_level2(facepoint_level3, level+2),
facepoint_level3(level+3),
pointnormal_level1(pointnormal_level2, level+1),
pointnormal_level2(pointnormal_level3, level+2),
pointnormal_level3(level+3),
color_level1(color_level2, level+1),
color_level2(color_level3, level+2),
texcoord_level1(texcoord_level2, level+1),
texcoord_level2(texcoord_level3, level+2),
texcoord_level3(level+3),
struct_parser(level+0)
{
struct_parser.push_back(NumFacesParser);
struct_parser.push_back(pointsparser_level1);
struct_parser.push_back(facepoint_level1);
struct_parser.push_back(pointnormal_level1);
struct_parser.push_back(color_level1);
struct_parser.push_back(texcoord_level1);
}
struct FaceStruct
{
int numfaces;
std::vector<int> numpoints;
std::vector<std::vector<Point> > facepoint;
std::vector<std::vector<Vector> > pointnormal;
std::vector<std::vector<unsigned int> > color;
std::vector<std::vector<Point2d> > texcoord;
};
class FaceStructFaceCollection : public FaceCollection
{
public:
FaceStructFaceCollection(FaceStruct &st) : st(st) { }
virtual int NumFaces() const { return st.numfaces; }
virtual int NumPoints(int face) const
{
//std::cout << "numfaces=" << st.numfaces << std::endl;
//std::cout << "FaceStrucctFaceCollection::NumPoints(" << face << ")" << std::endl;
return st.numpoints[face];
}
virtual Point FacePoint(int face, int point) const
{
return st.facepoint[face][point];
}
virtual Vector PointNormal(int face, int point) const
{
return st.pointnormal[face][point];
}
virtual float Attrib(int face, int point, int id) const
{
return 0.0;
}
virtual int AttribI(int face, int point, int id) const
{
return 0;
}
virtual unsigned int Color(int face, int point) const
{
return st.color[face][point];
}
virtual Point2d TexCoord(int face, int point) const
{
return st.texcoord[face][point];
}
private:
FaceStruct &st;
};
void Copy(FaceStruct &st, FaceCollection *coll) const
{
st.numfaces = coll->NumFaces();
int s = st.numfaces;
for(int i=0;i<s;i++)
{
st.numpoints.push_back(coll->NumPoints(i));
st.facepoint.push_back(std::vector<Point>());
st.pointnormal.push_back(std::vector<Vector>());
st.color.push_back(std::vector<unsigned int>());
st.texcoord.push_back(std::vector<Point2d>());
for(int k=0;k<st.numpoints[i];k++)
{
st.facepoint[i].push_back(coll->FacePoint(i,k));
st.pointnormal[i].push_back(coll->PointNormal(i,k));
st.color[i].push_back(coll->Color(i,k));
st.texcoord[i].push_back(coll->TexCoord(i,k));
}
}
}
virtual std::string Create(FaceCollection *t) const
{
if (t==0) return "_";
FaceStruct s;
Copy(s, t);
return struct_parser.Create(s);
}
virtual FaceCollection* Parse(std::string s, bool &success) const
{
if (s.length()==1 && s[0]=='_') { success = true; return 0; }
FaceStruct *ss = new FaceStruct;
*ss = struct_parser.Parse(s, success);
return new FaceStructFaceCollection(*ss);
}
private:
IntParser NumFacesParser;
VectorParser<int> pointsparser_level1;
IntParser pointsparser_level2;
VectorParser<std::vector<Point> > facepoint_level1;
VectorParser<Point> facepoint_level2;
PointParser facepoint_level3;
VectorParser<std::vector<Vector> > pointnormal_level1;
VectorParser<Vector> pointnormal_level2;
Vector3dParser pointnormal_level3;
VectorParser<std::vector<unsigned int> > color_level1;
VectorParser<unsigned int> color_level2;
UnsignedIntParser color_level3;
VectorParser<std::vector<Point2d> > texcoord_level1;
VectorParser<Point2d> texcoord_level2;
Point2dParser texcoord_level3;
StructParser<FaceStruct> struct_parser;
};
template<class T>
class BitmapParser : public ParserPair<Bitmap<T>*>
{
public:
BitmapParser(ParserPair<T> &pair, int level) : level1(level2,level+0), level2(pair, level+1), pair(pair) { }
virtual std::string Create(Bitmap<T> *t) const
{
std::vector<std::vector<T> > vec;
int sx = t->SizeX();
int sy = t->SizeY();
for(int i=0;i<sy;i++)
{
vec.push_back(std::vector<T>());
for(int j=0;j<sx;j++)
{
vec[i].push_back(t->Map(i,j));
}
}
return level1.Create(vec);
}
template<class T2>
class VectorVectorBitmap : public Bitmap<T2>
{
public:
VectorVectorBitmap(std::vector<std::vector<T2> > &vec) : vec(vec) { }
virtual int SizeX() const { if (vec.size()==0) return 0; return vec[0].size(); }
virtual int SizeY() const { return vec.size(); }
virtual T Map(int x, int y) const
{
return vec[x][y];
}
private:
std::vector<std::vector<T2> > &vec;
};
virtual Bitmap<T> *Parse(std::string s, bool &success) const
{
std::vector<std::vector<T> > vec = level1.Parse(s, success);
std::vector<std::vector<T> > *heap = new std::vector<std::vector<T> >(vec);
return new VectorVectorBitmap<T>(*heap);
}
private:
VectorParser<std::vector<T> > level1;
VectorParser<T> level2;
ParserPair<T> &pair;
};
class EventInfoParser : public ParserPair<EventInfo>
{
public:
EventInfoParser(int level)
: event_info_parser(level)
{
event_info_parser.push_back(time_parser);
event_info_parser.push_back(ac_event_id_parser);
event_info_parser.push_back(deac_event_id_parser);
event_info_parser.push_back(time_origin_id_parser);
event_info_parser.push_back(key_value_parser);
event_info_parser.push_back(state_change_id_parser);
event_info_parser.push_back(timer_bool_parser);
event_info_parser.push_back(key_down_bool_parser);
event_info_parser.push_back(key_up_bool_parser);
event_info_parser.push_back(ac_mouse_bool_parser);
event_info_parser.push_back(deac_mouse_bool_parser);
event_info_parser.push_back(state_change_bool_parser);
event_info_parser.push_back(padding1);
event_info_parser.push_back(padding2);
}
virtual std::string Create(EventInfo t) const
{
return event_info_parser.Create(t);
}
virtual EventInfo Parse(std::string s, bool &success) const
{
return event_info_parser.Parse(s,success);
}
private:
FloatParser time_parser;
IntParser ac_event_id_parser;
IntParser deac_event_id_parser;
IntParser time_origin_id_parser;
IntParser key_value_parser;
IntParser state_change_id_parser;
BoolParser timer_bool_parser;
BoolParser key_down_bool_parser;
BoolParser key_up_bool_parser;
BoolParser ac_mouse_bool_parser;
BoolParser deac_mouse_bool_parser;
BoolParser state_change_bool_parser;
BoolParser padding1;
BoolParser padding2;
StructParser<EventInfo> event_info_parser;
};
class LinkageInfoParser : public ParserPair<LinkageInfo>
{
public:
LinkageInfoParser(int level)
: parser(level)
{
parser.push_back(start_parser);
parser.push_back(end_parser);
}
virtual std::string Create(LinkageInfo t) const
{
return parser.Create(t);
}
virtual LinkageInfo Parse(std::string s, bool &success) const
{
return parser.Parse(s,success);
}
private:
IntParser start_parser;
IntParser end_parser;
StructParser<LinkageInfo> parser;
};
class PolyHandleParser : public ParserPair<FaceCollPolyHandle*>
{
public:
PolyHandleParser(int level) : coll(level+1), facesparser(level+2), arrayparser(facesparser,level+1), struct_parser(level)
{
struct_parser.push_back(id);
struct_parser.push_back(coll);
struct_parser.push_back(arrayparser);
struct_parser.push_back(collowned);
struct_parser.push_back(arrayowned);
struct_parser.push_back(padding1);
struct_parser.push_back(padding2);
}
std::string Create(FaceCollPolyHandle* t) const
{
if (t==0) return "_";
FaceCollPolyHandle h = *t;
h.collowned = false;
h.collarrayowned = false;
return struct_parser.Create(h);
}
FaceCollPolyHandle* Parse(std::string s, bool &success) const
{
if (s.length()==1 && s[0]=='_') { success = true; return 0; }
// also minor ownership problems..
faces = struct_parser.Parse(s,success);
// note: derived-to-base conversion here.
return const_cast<FaceCollPolyHandle*>(static_cast<const FaceCollPolyHandle*>(&faces));
}
private:
IntParser id;
FaceCollectionParser coll;
BoolParser collowned;
FaceCollectionParser facesparser;
ArrayParser<FaceCollection*> arrayparser;
BoolParser arrayowned;
BoolParser padding1;
BoolParser padding2;
StructParser<FaceCollPolyHandle> struct_parser;
mutable FaceCollPolyHandle faces; // this one is special
};
template<class T, class K> // T = baseclass, K = derived class
class DynamicCastParser : public ParserPairConversion<T*, K*>
{
public:
DynamicCastParser(ParserPair<T*> &p) : ParserPairConversion<T*,K*>(p) { }
virtual K *Convert_1(T *t) const { return dynamic_cast<K*>(t); }
virtual T *Convert_2(K *k) const { return k; }
};
#if 0
class PolyHandleParser : public ParserPair<PolyHandle*>
{
public:
PolyHandleParser(int level) : parser(level), convert(parser) { }
private:
FaceCollPolyHandleParser parser;
DynamicCastParser<PolyHandle, FaceCollPolyHandle> convert;
};
#endif
class BitmapHandleParser : public ParserPair<BitmapHandle*>
{
public:
BitmapHandleParser(int level) : level(level), color_parser(level+3), bm_parser(color_parser, level+2)
{
color_parser.push_back(r_parser);
color_parser.push_back(g_parser);
color_parser.push_back(b_parser);
color_parser.push_back(alpha_parser);
}
virtual std::string Create(BitmapHandle* t) const
{
BitmapColorHandle *chandle = dynamic_cast<BitmapColorHandle*>(t);
if (chandle)
{
IntParser p;
std::string s = p.Create(1); // BitmapColorHandle=1
StringParser string_parser;
VectorParser<std::string> vec_parser(string_parser, level+1);
std::vector<std::string> vec;
vec.push_back(s);
std::string s2 = bm_parser.Create(chandle->bm);
vec.push_back(s2);
return vec_parser.Create(vec);
}
else
{
std::cout << "ERROR, INVALID BITMAP TYPE IN SERIALIZE" << std::endl;
IntParser p;
std::string s = p.Create(-1); // BitmapColorHandle=1
StringParser string_parser;
VectorParser<std::string> vec_parser(string_parser, level+1);
std::vector<std::string> vec;
vec.push_back(s);
std::string s2 = "";
vec.push_back(s2);
return vec_parser.Create(vec);
}
return "";
}
virtual BitmapHandle* Parse(std::string s, bool &success) const
{
StringParser string_parser;
VectorParser<std::string> vec_parser(string_parser, level+1);
std::vector<std::string> vec = vec_parser.Parse(s,success);
if (!success) return NULL;
std::string type_string = vec[0];
IntParser p;
int value = p.Parse(type_string, success);
if (!success) return NULL;
switch(value)
{
case 0: // BitmapColorHandle
{
std::string bitmap_string = vec[1];
Bitmap<Color> *bm = bm_parser.Parse(bitmap_string, success);
if (!success) return NULL;
BitmapColorHandle *handle = new BitmapColorHandle;
handle->bm = bm;
return handle;
}
case -1:
return 0;
default:
std::cout << "UNKNOWN BITMAP TYPE IN UNSERIALIZE" << std::endl;
break;
}
return 0;
}
private:
int level;
IntParser r_parser, g_parser, b_parser, alpha_parser;
StructParser<Color> color_parser;
BitmapParser<Color> bm_parser;
};
class LinkInfoParser : public ParserPair<LinkInfo>
{
public:
LinkInfoParser(int level) : poly_start(level+1), poly_end(level+1), bitmap_start(level+1), bitmap_end(level+1), link_info_parser(level)
{
link_info_parser.push_back(start_event);
link_info_parser.push_back(end_event);
link_info_parser.push_back(poly_start);
link_info_parser.push_back(poly_end);
link_info_parser.push_back(bitmap_start);
link_info_parser.push_back(bitmap_end);
#if 0
link_info_parser.push_back(func1);
link_info_parser.push_back(func1_scale);
link_info_parser.push_back(func2);
link_info_parser.push_back(func2_scale);
link_info_parser.push_back(func3);
link_info_parser.push_back(func3_scale);
link_info_parser.push_back(func4);
link_info_parser.push_back(func4_scale);
#endif
link_info_parser.push_back(polygon_posx_func);
link_info_parser.push_back(polygon_posy_func);
link_info_parser.push_back(polygon_posz_func);
link_info_parser.push_back(bitmap_posx_func);
link_info_parser.push_back(bitmap_posy_func);
link_info_parser.push_back(bitmap_posz_func);
link_info_parser.push_back(polygon_rotx_func);
link_info_parser.push_back(polygon_roty_func);
link_info_parser.push_back(polygon_rotz_func);
link_info_parser.push_back(sound_channel_func);
}
virtual std::string Create(LinkInfo t) const
{
return link_info_parser.Create(t);
}
virtual LinkInfo Parse(std::string s, bool &success) const
{
return link_info_parser.Parse(s,success);
}
private:
IntParser start_event;
IntParser end_event;
PolyHandleParser poly_start;
PolyHandleParser poly_end;
BitmapHandleParser bitmap_start;
BitmapHandleParser bitmap_end;
#if 0
FunctionParser func1;
BoolParser func1_scale;
FunctionParser func2;
BoolParser func2_scale;
FunctionParser func3;
BoolParser func3_scale;
FunctionParser func4;
BoolParser func4_scale;
#endif
IntParser polygon_posx_func;
IntParser polygon_posy_func;
IntParser polygon_posz_func;
IntParser bitmap_posx_func;
IntParser bitmap_posy_func;
IntParser bitmap_posz_func;
IntParser polygon_rotx_func;
IntParser polygon_roty_func;
IntParser polygon_rotz_func;
IntParser sound_channel_func;
StructParser<LinkInfo> link_info_parser;
};
class NDimParser : public ParserPair<NDim<float,Point>*>
{
public:
NDimParser(int level) : pointparser(level+1) { }
virtual std::string Create(NDim<float,Point> *t) const
{
int sz = t->Count().size();
std::cout << "sz: " << sz << std::endl;
float *array = new float[sz];
for(int i=0;i<sz;i++) { array[i] = 0.0; }
std::string ss = "{";
ss += intparser.Create(sz);
ss += '#';
ss += CreateRecurse(t, array, sz,sz);
ss += '}';
return ss;
}
virtual NDim<float,Point> *Parse(std::string s, bool &success) const
{
return NULL;
}
std::string CreateRecurse(NDim<float,Point> *t, float *array, int sz, int orig_sz) const
{
std::string s = "";
if (sz==0) return s;
//float val = array[sz-1];
array[sz-1]=0.0;
s+=CreateRecurse(t, array, sz-1, orig_sz);
array[sz-1]=1.0;
s+=CreateRecurse(t, array, sz-1, orig_sz);
array[sz-1]=0.0;
s+='[';
s+=pointparser.Create(t->Map(array, orig_sz));
s+=']';
array[sz-1]=1.0;
s+='[';
s+=pointparser.Create(t->Map(array, orig_sz));
s+=']';
//std::string s;
return s;
}
IntParser intparser;
PointParser pointparser;
};
class PosInfoParser : public ParserPair<PosInfo>
{
public:
PosInfoParser(int level) : curve(level+1), struct_parser(level)
{
struct_parser.push_back(link);
struct_parser.push_back(curve);
}
virtual std::string Create(PosInfo t) const
{
return struct_parser.Create(t);
}
virtual PosInfo Parse(std::string s, bool &success) const
{
return struct_parser.Parse(s,success);
}
private:
IntParser link;
NDimParser curve;
#if 0
CurveIn3dParser curve;
#endif
StructParser<PosInfo> struct_parser;
};
class MousePlaneParser : public ParserPair<MousePlane*>
{
public: // TODO
MousePlaneParser(int level) { }
virtual std::string Create(MousePlane* t) const
{
if (t==0) return "_";
return "_";
}
virtual MousePlane* Parse(std::string s, bool &success) const
{
if (s.length()==1 && s[0]=='_') { success = true; return 0; }
success=true;
return 0;
}
private:
};
class StateInfo2Parser : public ParserPair<StateInfo2>
{
public:
StateInfo2Parser(int level) : enable_obj(boolparser, level+1), plane(level+1), struct_parser(level)
{
struct_parser.push_back(enable_obj);
struct_parser.push_back(plane);
}
virtual std::string Create(StateInfo2 t) const
{
return struct_parser.Create(t);
}
virtual StateInfo2 Parse(std::string s, bool &success) const
{
return struct_parser.Parse(s,success);
}
private:
BoolParser boolparser;
ArrayParser<bool> enable_obj;
MousePlaneParser plane;
StructParser<StateInfo2> struct_parser;
};
class SequencerParser : public ParserPair<Sequencer2*>
{
public:
SequencerParser() :
events_parser(eventinfo_parser, 1),
eventinfo_parser(1),
linkage_parser(linkageinfo_parser, 1),
linkageinfo_parser(1),
links_parser(linkinfo_parser, 1),
linkinfo_parser(1),
pos_parser(posinfo_parser, 1),
posinfo_parser(1),
states_parser(stateinfo2_parser,1),
stateinfo2_parser(1),
struct_parser(0)
{
struct_parser.push_back(events_parser);
struct_parser.push_back(linkage_parser);
struct_parser.push_back(links_parser);
struct_parser.push_back(pos_parser);
struct_parser.push_back(states_parser);
}
struct SeqData
{
std::vector<EventInfo> events;
std::vector<LinkageInfo> linkage;
std::vector<LinkInfo> links;
std::vector<PosInfo> pos;
std::vector<StateInfo2> states;
};
class SeqDataSequencer2 : public Sequencer2
{
public:
SeqDataSequencer2(SeqData &data) : data(data) { }
virtual int NumEvents() const { return data.events.size(); }
virtual EventInfo Event(int i) const { return data.events[i]; }
virtual int NumLinks() const { return data.linkage.size(); }
virtual LinkageInfo Linkage(int i) const { return data.linkage[i]; }
virtual LinkInfo Links(int i) const { return data.links[i]; }
// positions
virtual int NumPositions() const { return data.pos.size(); }
virtual PosInfo Positions(int i) const { return data.pos[i]; }
// states
virtual int NumStates() const { return data.states.size(); }
virtual StateInfo2 States(int i) const { return data.states[i]; }
private:
SeqData &data;
};
virtual std::string Create(Sequencer2* t) const
{
SeqData data;
int s1 = t->NumEvents();
for(int i1=0;i1<s1;i1++)
{
data.events.push_back(t->Event(i1));
}
int s2 = t->NumLinks();
for(int i2=0;i2<s2;i2++)
{
data.linkage.push_back(t->Linkage(i2));
data.links.push_back(t->Links(i2));
}
int s3 = t->NumPositions();
for(int i3=0;i3<s3;i3++)
{
data.pos.push_back(t->Positions(i3));
}
int s4 = t->NumStates();
for(int i4=0;i4<s4;i4++)
{
data.states.push_back(t->States(i4));
}
return struct_parser.Create(data);
}
virtual Sequencer2* Parse(std::string s, bool &success) const
{
SeqData data = struct_parser.Parse(s, success);
if (!success) return 0;
SeqData *heap = new SeqData(data);
return new SeqDataSequencer2(*heap);
}
private:
VectorParser<EventInfo> events_parser;
EventInfoParser eventinfo_parser;
VectorParser<LinkageInfo> linkage_parser;
LinkageInfoParser linkageinfo_parser;
VectorParser<LinkInfo> links_parser;
LinkInfoParser linkinfo_parser;
VectorParser<PosInfo> pos_parser;
PosInfoParser posinfo_parser;
VectorParser<StateInfo2> states_parser;
StateInfo2Parser stateinfo2_parser;
StructParser<SeqData> struct_parser;
};