I am trying to learn and writting this part of code.
while testing few weeks before it ran the way i wanted, it does not work its code from msdn and the http response part was being suggested by feroz Using HttpWebRequest to send HTML to a Browser
now after a while it does not work..
i was expecting to get hello there message as in code which could be by using (StreamWriter sw = new StreamWriter(stream)) { sw.Write("<html><body>Hello There!</body></html>"); } but it only shows GET\
try
{
// Set the TcpListener on port 13000.
Int32 port = 80;
IPAddress localAddr = IPAddress.Parse("127.0.0.1");
// TcpListener server = new TcpListener(port);
TcpListener server = new TcpListener(localAddr, port);
// Start listening for client requests.
server.Start();
// Buffer for reading data
Byte[] bytes = new Byte[256];
String data = null;
// Enter the listening loop.
while (true)
{
Console.Write("Waiting for a connection... ");
// Perform a blocking call to accept requests.
// You could also user server.AcceptSocket() here.
TcpClient client = server.AcceptTcpClient();
Console.WriteLine("Connected!");
data = null;
// Get a stream object for reading and writing
NetworkStream stream = client.GetStream();
int i;
// Loop to receive all the data sent by the client.
while ((i = stream.Read(bytes, 0, bytes.Length)) != 0)
{
// Translate data bytes to a ASCII string.
data = System.Text.Encoding.ASCII.GetString(bytes, 0, i);
Console.WriteLine(String.Format("Received: {0}", data));
// Process the data sent by the client.
data = data.ToUpper();
byte[] msg = System.Text.Encoding.ASCII.GetBytes(data);
// Send back a response.
stream.Write(msg, 0, msg.Length);
Console.WriteLine("Sending message..");
using(StreamWriter sw = new StreamWriter(stream))
{
sw.Write("<html><body>Hello There!</body></html>");
}
}
// Shutdown and end connection
client.Close();
}
}
catch (SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
}
Console.WriteLine("\nHit enter to continue...");
Console.Read();
}
}