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About

The ActionScript® scripting language lets you add complex interactivity, playback control, and data display to your application. You can add ActionScript in the authoring environment by using the Actions panel, Script window, or an external editor. ActionScript follows its own rules of syntax, and reserved keywords, and lets you use variables to store and retrieve information. ActionScript includes a large library of built‑in classes that let you create objects to perform many useful tasks. You do not have to understand every ActionScript element to begin scripting. If you have a clear goal, you can start building scripts with simple actions. ActionScript and JavaScript are both rooted in the ECMA-262 standard, the international standard for the ECMAScript scripting language. For this reason, developers who are familiar with JavaScript can find ActionScript immediately familiar. Animate includes more than one version of ActionScript to meet the needs of different kinds of developers.

About

JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is easy for humans to read and write. It is easy for machines to parse and generate. It is based on a subset of the JavaScript Programming Language Standard ECMA-262 3rd Edition - December 1999. JSON is a text format that is completely language independent but uses conventions that are familiar to programmers of the C-family of languages, including C, C++, C#, Java, JavaScript, Perl, Python, and many others. These properties make JSON an ideal data-interchange language. JSON is built on two structures: 1. A collection of name/value pairs. In various languages, this is realized as an object, record, struct, dictionary, hash table, keyed list, or associative array. 2. An ordered list of values. In most languages, this is realized as an array, vector, list, or sequence. These are universal data structures. Virtually all modern programming languages support them in one form or another.

About

Objective-C is the primary programming language you use when writing software for OS X and iOS. It’s a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime. When building apps for OS X or iOS, you’ll spend most of your time working with objects. Those objects are instances of Objective-C classes, some of which are provided for you by Cocoa or Cocoa Touch and some of which you’ll write yourself.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers interested in a scripting language to create and manage objects to perform useful tasks

Audience

Programmers and developers

Audience

Programmers and Mac and iOS developers

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

ActionScript
Founded: 1982
United States
helpx.adobe.com/animate/using/actionscript.html

Company Information

JSON
Founded: 2001
www.json.org

Company Information

Objective-C
Founded: 1984
developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/Introduction/Introduction.html

Alternatives

Alternatives

Alternatives

XML

XML

World Wide Web Consortium (W3C)
Odin

Odin

Odin Language

Categories

Categories

Categories

Integrations

31SaaS
Airparser
Aserto
AssureAPI
CodeConvert
Echidna
Fleak
JetBrains Fleet
LlamaParse
Massive
OneQuery
Quiltt
Replit Agent
Stedi
Tablecruncher
TeamStation
The Easy API
Threagile
Zed
Zus

Integrations

31SaaS
Airparser
Aserto
AssureAPI
CodeConvert
Echidna
Fleak
JetBrains Fleet
LlamaParse
Massive
OneQuery
Quiltt
Replit Agent
Stedi
Tablecruncher
TeamStation
The Easy API
Threagile
Zed
Zus

Integrations

31SaaS
Airparser
Aserto
AssureAPI
CodeConvert
Echidna
Fleak
JetBrains Fleet
LlamaParse
Massive
OneQuery
Quiltt
Replit Agent
Stedi
Tablecruncher
TeamStation
The Easy API
Threagile
Zed
Zus
Claim ActionScript and update features and information
Claim ActionScript and update features and information
Claim JSON and update features and information
Claim JSON and update features and information
Claim Objective-C and update features and information
Claim Objective-C and update features and information