Effectively all scripting languages do work with pointers.
They only decided to call them differently (most times they call them "references") and to hide the complexity (or even possibilities) of managing the memory allocation and releasing.
Having said that the simplest way to create a linked list in ActionScript (or JavaScript) would be
var node1 = {value: 1};
var node2 = {value: "foo"};
var node3 = {value: "bar"};
//of course this code should be localices within a separate class
//with some nice API
((node1.next = node2).next = node3).next = null;
//and then use like that e.g.
var n = node1;
while (n) {
trace(n.value);
n = n.next;
}