I have a GUI for the purpose of recording audio. There are two buttons, start and stop recording. There is a loop inside the function for start recording which i cannot remove. When the start recording button is pressed, the stop button doesn't respond (because of the loop in start which I cannot remove for a few reasons). I would like to know if there is a way to solve this issue and get both buttons to respond even when the program is in the loop of start recording which is an infinite loop.I'm using python2. The code looks something like the following,
class RecAUD:
def __init__(self, chunk=4000, frmat=pyaudio.paInt16, channels=1, rate=44100, py=pyaudio.PyAudio()):
# Start Tkinter and set Title
self.main = tk.Tk()
self.collections = []
self.var = StringVar()
self.var.set('READY')
self.main.geometry('1200x500')
self.main.title('Demo')
self.CHUNK = chunk
self.FORMAT = frmat
self.CHANNELS = channels
self.RATE = rate
self.p = py
self.st = 1
print("----------------------record device list---------------------")
info = self.p.get_host_api_info_by_index(0)
numdevices = info.get('deviceCount')
for i in range(0, numdevices):
if (self.p.get_device_info_by_host_api_device_index(0, i).get('maxInputChannels')) > 0:
print("Input Device id ", i, " - ", self.p.get_device_info_by_host_api_device_index(0, i).get('name'))
print("-------------------------------------------------------------")
self.index = int(input())
print("recording via index "+str(self.index))
self.stream = self.p.open(format=self.FORMAT, channels=self.CHANNELS, rate=self.RATE, input=True,input_device_index = self.index, frames_per_buffer=self.CHUNK)
self.buttons = tkinter.Frame(self.main, padx=1, pady=50)
self.buttons.pack(fill=tk.BOTH)
photo = PhotoImage(file = r"stt.png")
photoimage = photo.subsample(5, 5)
self.strt_rec = tkinter.Button(self.buttons, width=100, padx=8, pady=25, text='\n\n\n\nStart Recording', command=lambda: self.start_record(), bg='white', image = photoimage, compound = CENTER)
self.strt_rec.grid(row=0, column=0, columnspan=2, padx=50, pady=5)
self.stop_rec = tkinter.Button(self.buttons, width=100, padx=8, pady=25, text='\n\n\n\nStop Recording', command=lambda: self.stop_record(), bg='white', image = photoimage, compound = CENTER)
self.stop_rec.grid(row=0, column=1, columnspan=2, padx=450, pady=5)
self.op_text = Label(self.main,textvariable = self.var,foreground="green",font = "Times 30 bold italic")
self.op_text.place(x=350,y=100,anchor=NW)
self.op_text.pack()
tkinter.mainloop()
def start_record(self):
WAVE_OUTPUT_FILENAME = "recordedFile.wav"
while True:
data_frame = self.stream.read(self.CHUNK)
data_int16_frame = list(struct.unpack(str(self.CHUNK) + 'h', data_frame))
...
...
def stop_record(self):
self.stream.stop_stream()
self.stream.close()
self.p.terminate()
guiAUD = RecAUD()
How do I go about solving this issue, what should I add to the above code to make the buttons responsive at anytime? Is multithreading required? If yes, how can I introduce it for the buttons in the above code? Any suggestions are much appreciated! Thanks in advance!
updatecan be used. In the loop, you have to let your GUI "alive".self.buttons.update()(or something like this) inside your loop (while TrueI suppose) at the end. EDIT: you should apply update just to the stop button.