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authorRichard Moe Gustavsen <richard.gustavsen@digia.com>2014-10-27 11:13:36 +0100
committerRichard Moe Gustavsen <richard.gustavsen@digia.com>2014-10-27 16:09:45 +0100
commit38b908abbe8acbcb8ccff1f1e6cc2781b182a1f3 (patch)
treeb6b5dfd28f3d0588be84a44507ad906d7a6c34c3 /src/dialogs/plugin.cpp
parent19a1de32e68389147566ab7d51df47946511d847 (diff)
TextInput: disable activation logic when there is a menu assigned
The edit menu has it's own logic for when to show the menu, when to activate the input field etc upon press/release/click. So if there is a menu, don't interfere with its logic. Change-Id: If6af1e7b8f6bc68c66836846969cfe6bcee56de4 Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Diffstat (limited to 'src/dialogs/plugin.cpp')
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