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| author | Richard Moe Gustavsen <richard.gustavsen@digia.com> | 2014-10-27 11:13:36 +0100 |
|---|---|---|
| committer | Richard Moe Gustavsen <richard.gustavsen@digia.com> | 2014-10-27 16:09:45 +0100 |
| commit | 38b908abbe8acbcb8ccff1f1e6cc2781b182a1f3 (patch) | |
| tree | b6b5dfd28f3d0588be84a44507ad906d7a6c34c3 /src/dialogs/plugin.cpp | |
| parent | 19a1de32e68389147566ab7d51df47946511d847 (diff) | |
TextInput: disable activation logic when there is a menu assigned
The edit menu has it's own logic for when to show the menu, when
to activate the input field etc upon press/release/click. So if
there is a menu, don't interfere with its logic.
Change-Id: If6af1e7b8f6bc68c66836846969cfe6bcee56de4
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Diffstat (limited to 'src/dialogs/plugin.cpp')
0 files changed, 0 insertions, 0 deletions
