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-rw-r--r--src/dialogs/plugin.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/dialogs/plugin.cpp b/src/dialogs/plugin.cpp
index b8ddf35b9..1d701cbe1 100644
--- a/src/dialogs/plugin.cpp
+++ b/src/dialogs/plugin.cpp
@@ -50,6 +50,7 @@
#include "qquickdialog_p.h"
#include <private/qguiapplication_p.h>
#include <qpa/qplatformintegration.h>
+#include <QTouchDevice>
//#define PURE_QML_ONLY
//#define DEBUG_REGISTRATION
@@ -186,9 +187,20 @@ protected:
Q_UNUSED(widgetsDir)
Q_UNUSED(hasTopLevelWindows)
#else
+ bool mobileTouchPlatform = false;
+#if defined(Q_OS_IOS)
+ mobileTouchPlatform = true;
+#elif defined(Q_OS_ANDROID) || defined(Q_OS_BLACKBERRY) || defined(Q_OS_QNX) || defined(Q_OS_WINRT)
+ foreach (const QTouchDevice *dev, QTouchDevice::devices())
+ if (dev->type() == QTouchDevice::TouchScreen)
+ mobileTouchPlatform = true;
+#endif
// If there is a qmldir and we have a QApplication instance (as opposed to a
- // widget-free QGuiApplication), assume that the widget-based dialog will work.
- if (hasTopLevelWindows && widgetsDir.exists("qmldir") &&
+ // widget-free QGuiApplication), and this isn't a mobile touch-based platform,
+ // assume that the widget-based dialog will work. Otherwise an application developer
+ // can ensure that widgets are omitted from the deployment to ensure that the widget
+ // dialogs won't be used.
+ if (!mobileTouchPlatform && hasTopLevelWindows && widgetsDir.exists("qmldir") &&
QCoreApplication::instance()->inherits("QApplication")) {
QUrl dialogQmlPath = m_useResources ?
QUrl(QString("qrc:/QtQuick/Dialogs/Widget%1.qml").arg(qmlName)) :