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Just do one thing you can change the method which your following now. you can use the "hiero" tool for the font creation . Just download "hiero" jar file from the following link

https://libgdx.badlogicgames.com/tools.html

by using hiero you will be able to access almost all the fonts . after creating the fonts save it on your android project files "asset" folder and add the folowing code.

     private BitmapFont font;
     font1font = new BitmapFont(Gdx.files.internal("myNewFontCreatedByHiero.fnt"));

just try this method. it will work.

Just do one thing you can change the method which your following now. you can use the "hiero" tool for the font creation . Just download "hiero" jar file from the following link

https://libgdx.badlogicgames.com/tools.html

by using hiero you will be able to access almost all the fonts . after creating the fonts save it on your android project files "asset" folder and add the folowing code.

     private BitmapFont font;
     font1 = new BitmapFont(Gdx.files.internal("myNewFontCreatedByHiero.fnt"));

just try this method. it will work.

Just do one thing you can change the method which your following now. you can use the "hiero" tool for the font creation . Just download "hiero" jar file from the following link

https://libgdx.badlogicgames.com/tools.html

by using hiero you will be able to access almost all the fonts . after creating the fonts save it on your android project files "asset" folder and add the folowing code.

     private BitmapFont font;
     font = new BitmapFont(Gdx.files.internal("myNewFontCreatedByHiero.fnt"));

just try this method. it will work.

added 2 characters in body
Source Link

Just do one thing you can change the method which your following now. you can use the "hiero" tool for the font creation . Just download "hiero" jar file from the following link

https://libgdx.badlogicgames.com/tools.html

by using hiero you will be able to access almost all the fonts . after creating the fonts save it on your android project files "asset" filefolder and add the folowing code.

     private BitmapFont font;
     font1 = new BitmapFont(Gdx.files.internal("myNewFontCreatedByHiero.fnt"));

just try this method. it will work.

Just do one thing you can change the method which your following now. you can use the "hiero" tool for the font creation . Just download "hiero" jar file from the following link

https://libgdx.badlogicgames.com/tools.html

by using hiero you will be able to access almost all the fonts . after creating the fonts save it on your android project files "asset" file and add the folowing code.

     private BitmapFont font;
     font1 = new BitmapFont(Gdx.files.internal("myNewFontCreatedByHiero.fnt"));

just try this method. it will work.

Just do one thing you can change the method which your following now. you can use the "hiero" tool for the font creation . Just download "hiero" jar file from the following link

https://libgdx.badlogicgames.com/tools.html

by using hiero you will be able to access almost all the fonts . after creating the fonts save it on your android project files "asset" folder and add the folowing code.

     private BitmapFont font;
     font1 = new BitmapFont(Gdx.files.internal("myNewFontCreatedByHiero.fnt"));

just try this method. it will work.

Source Link

Just do one thing you can change the method which your following now. you can use the "hiero" tool for the font creation . Just download "hiero" jar file from the following link

https://libgdx.badlogicgames.com/tools.html

by using hiero you will be able to access almost all the fonts . after creating the fonts save it on your android project files "asset" file and add the folowing code.

     private BitmapFont font;
     font1 = new BitmapFont(Gdx.files.internal("myNewFontCreatedByHiero.fnt"));

just try this method. it will work.