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LetsLet's talk about my experience. I did a Diplomadiploma in game design, cool right? then iThen I did a year of games design at degree level, super cool. andAnd then my dreams kinda ended there. I found getting work in the game industry extremely difficult and iI had qualifications that wherewere intended to allow easier access into the industry. I ended up with an apprenticeship in Software Developmentsoftware development, a real turn around haha. 

But iI still have this spark of games design and development in me, so iI took to making my own game. I made a really bad flappy birdFlappy Bird clone to start with (Toto get me used to GameMakers engine) then took to unity,Unity and unrealUnreal, and found what iI enjoyed to work with (Whichwhich was 2d games with GameMaker.) i

I am now working with a company, and making assets for games in GameMaker, as well as working on my own project. It will be slow, but this way you have an income, you can live comfortably but also enjoy what you love to do. Making games is fun, but you dontdon't simply make a game, you craft it, mold it from your creativity. 

When iI visited Ubisoft in Newcastle, one of the designers told me "Never make a game the people want, make a game you want... people will soon realize itsit's what they wanted all along."

To sum it up

Follow your dream (Ifif it is your dream.) But just be careful, and put your heart into a game you want, and just work on it. If you need help with anything, or a direction to go with creating your first indie game, just ask :).

Hope this helps.

Lets talk about my experience. I did a Diploma in game design, cool right? then i did a year of games design at degree level, super cool. and then my dreams kinda ended there. I found getting work in the game industry extremely difficult and i had qualifications that where intended to allow easier access into the industry. I ended up with an apprenticeship in Software Development, a real turn around haha. But i still have this spark of games design and development in me, so i took to making my own game. I made a really bad flappy bird clone to start with (To get me used to GameMakers engine) then took to unity, and unreal and found what i enjoyed to work with (Which was 2d games with GameMaker) i am now working with a company, and making assets for games in GameMaker, as well as working on my own project. It will be slow, but this way you have an income, you can live comfortably but also enjoy what you love to do. Making games is fun, but you dont simply make a game, you craft it, mold it from your creativity. When i visited Ubisoft in Newcastle, one of the designers told me "Never make a game the people want, make a game you want... people will soon realize its what they wanted all along."

To sum it up

Follow your dream (If it is your dream) But just be careful, and put your heart into a game you want, and just work on it. If you need help with anything, or a direction to go with creating your first indie game just ask :)

Hope this helps.

Let's talk about my experience. I did a diploma in game design, cool right? Then I did a year of games design at degree level, super cool. And then my dreams kinda ended there. I found getting work in the game industry extremely difficult and I had qualifications that were intended to allow easier access into the industry. I ended up with an apprenticeship in software development, a real turn around. 

But I still have this spark of games design and development in me, so I took to making my own game. I made a really bad Flappy Bird clone to start with (to get used to GameMakers engine) then took to Unity and Unreal, and found what I enjoyed to work with (which was 2d games with GameMaker.)

I am now working with a company and making assets for games in GameMaker, as well as working on my own project. It will be slow, but this way you have an income, you can live comfortably but also enjoy what you love to do. Making games is fun, but you don't simply make a game, you craft it, mold it from your creativity. 

When I visited Ubisoft in Newcastle, one of the designers told me "Never make a game the people want, make a game you want... people will soon realize it's what they wanted all along."

To sum it up

Follow your dream (if it is your dream.) But just be careful, and put your heart into a game you want, and just work on it. If you need help with anything, or a direction to go with creating your first indie game, just ask.

Hope this helps.

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Lets talk about my experience. I did a Diploma in game design, cool right? then i did a year of games design at degree level, super cool. and then my dreams kinda ended there. I found getting work in the game industry extremely difficult and i had qualifications that where intended to allow easier access into the industry. I ended up with an apprenticeship in Software Development, a real turn around haha. But i still have this spark of games design and development in me, so i took to making my own game. I made a really bad flappy bird clone to start with (To get me used to GameMakers engine) then took to unity, and unreal and found what i enjoyed to work with (Which was 2d games with GameMaker) i am now working with a company, and making assets for games in GameMaker, as well as working on my own project. It will be slow, but this way you have an income, you can live comfortably but also enjoy what you love to do. Making games is fun, but you dont simply make a game, you craft it, mold it from your creativity. When i visited Ubisoft in Newcastle, one of the designers told me "Never make a game the people want, make a game you want... people will soon realize its what they wanted all along."

To sum it up

Follow your dream (If it is your dream) But just be careful, and put your heart into a game you want, and just work on it. If you need help with anything, or a direction to go with creating your first indie game just ask :)

Hope this helps.