Stack Exchange network consists of 183 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.
I would like to know how to resize an existing OpenGL 4.3 texture while keeping the current contents. i'm using glTexImage2D(). Do I simply recallre-callglTexImage2D() with nullptr for the data paramater? Thanks.
I would like to know how to resize an existing OpenGL 4.3 texture while keeping the current contents. i'm using glTexImage2D(). Do I simply recallglTexImage2D() with nullptr for the data paramater? Thanks.
I would like to know how to resize an existing OpenGL 4.3 texture while keeping the current contents. i'm using glTexImage2D(). Do I simply re-callglTexImage2D() with nullptr for the data paramater?
I would like to know how to resize an existing OpenGL 4.3 texture while keeping the current contents. i'm using glTexImage2D(). Do I simply recall glTexImage2D() with nullptr for the data paramater? Thanks.