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Kromster
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I would like to know how to resize an existing OpenGL 4.3 texture while keeping the current contents. i'm using glTexImage2D(). Do I simply recallre-call glTexImage2D() with nullptr for the data paramater? Thanks.

I would like to know how to resize an existing OpenGL 4.3 texture while keeping the current contents. i'm using glTexImage2D(). Do I simply recall glTexImage2D() with nullptr for the data paramater? Thanks.

I would like to know how to resize an existing OpenGL 4.3 texture while keeping the current contents. i'm using glTexImage2D(). Do I simply re-call glTexImage2D() with nullptr for the data paramater?

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RichmarIII
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How To Resize Existing Texture In OpenGL 4.3

I would like to know how to resize an existing OpenGL 4.3 texture while keeping the current contents. i'm using glTexImage2D(). Do I simply recall glTexImage2D() with nullptr for the data paramater? Thanks.