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You can use this extension: EXT_texture_format_BGRA8888. But, you need to check that your device can handle it. Galaxt Spica or Moment doesn't. Otherwise just do a conversion. In my engine, i swap BGRA to RGBA before loading into glTexImage.
You can use this extension: EXT_texture_format_BGRA8888. But, you need to check your device can handle it. Galaxt Spica or Moment doesn't. Otherwise just do a conversion.
You can use this extension: EXT_texture_format_BGRA8888. But, you need to check that your device can handle it. Galaxt Spica or Moment doesn't. Otherwise just do a conversion. In my engine, i swap BGRA to RGBA before loading into glTexImage.
You can use this extension: EXT_texture_format_BGRA8888. But, you need to check your device can handle it. Galaxt Spica or Moment doesn't. Otherwise just do a conversion.