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Dan
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I'd go for OBJ format. As you have already probably realised, there's hundreds of OBJ loaders for C++ out there. I believe one of the most mature ones is Assimp, it supports many different formats and it is pretty well documented. HereHere you have an example where they use it.

I'd go for OBJ format. As you have already probably realised, there's hundreds of OBJ loaders for C++ out there. I believe one of the most mature ones is Assimp, it supports many different formats and it is pretty well documented. Here you have an example where they use it.

I'd go for OBJ format. As you have already probably realised, there's hundreds of OBJ loaders for C++ out there. I believe one of the most mature ones is Assimp, it supports many different formats and it is pretty well documented. Here you have an example where they use it.

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Dan
  • 1.4k
  • 1
  • 15
  • 27

I'd go for OBJ format. As you have already probably realised, there's hundreds of OBJ loaders for C++ out there. I believe one of the most mature ones is Assimp, it supports many different formats and it is pretty well documented. Here you have an example where they use it.