What are the pros and cons of using Exceptions in C++ in relation to game development.
Google style guide says that they don't use Exceptions for a variety of reasons. Are the same reasons pertinent towards game development?
We do not use C++ exceptions... - google-styleguide.googlecode.com
Some issues to think about.
- How it pertains to the development of a libraries used through multiple projects.
- How does it affect unit testing, integration testing, etc?
- What does it do to using third party libraries.