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A13X
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EDIT: I also created a new Board Object(?) in my Frame class. Will I be able to resize it and such?

EDIT: I also created a new Board Object(?) in my Frame class. Will I be able to resize it and such?

Don't Talk Like This Unless You Want To Annoy People. You don't need to capitalise the first letter of every word.
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doppelgreener
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Java-Can't Remove Can't remove JPanel Fromfrom JFrame While Adding New Class Into Itwhile adding new class into it

Basically, I have my Frame class, which instantiates all the properties for the JFrame, and draws a JLabel with an image (My Title Screenmy title screen). ThenThen I made a separate JPanel with a start button on Itit, And Made A Mouse Listener That Will Allow Me To Remove These Objects While Adding In A Newand made a mouse listener that will allow me to remove these objects while adding in a new Board() Classclass (Which paints the main game).

*Note: The JLabel Isis SEPARATE From Thefrom the JPanel, But Still Gets Moved To The Side By Itbut it still gets moved to the side by it.

    package OurPackage;
    //Made By A.K. 5/24/12
    //Contains Frame.


    import java.awt.BorderLayout;
    import java.awt.Color;
    import java.awt.Container;
    import java.awt.Dimension;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.GridBagLayout;
    import java.awt.GridLayout;
    import java.awt.Image;
    import java.awt.Rectangle;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import java.awt.event.KeyEvent;
    import java.awt.event.MouseAdapter;
    import java.awt.event.MouseEvent;
    import java.awt.event.MouseListener;


    import javax.swing.*;
    import javax.swing.plaf.basic.BasicOptionPaneUI.ButtonActionListener;


    public class Frame implements MouseListener
{
    {
public static boolean StartGame = false;
    ImageIcon img = new       ImageIcon(getClass().getResource("/Images/ActionJackTitle.png"));
    ImageIcon StartImg = new ImageIcon(getClass().getResource("/Images/JackStart.png"));
    public Image Title;
    JLabel TitleL = new JLabel(img);
    public JPanel panel = new JPanel();
    JButton StartB = new JButton(StartImg);
    JFrame frm = new JFrame("Action-Packed Jack");
    
    public Frame()
    {
        TitleL.setPreferredSize(new Dimension(1200, 420));
        frm.add(TitleL);
        
        frm.setLayout(new GridBagLayout());
        frm.add(panel);
        
        panel.setSize(new Dimension(220, 45));
        panel.setLayout(new GridBagLayout ());
        
        panel.add(StartB);
        StartB.addMouseListener(this);
        StartB.setPreferredSize(new Dimension(220, 45));
        
        frm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frm.setSize(1200, 420);
        frm.setVisible(true);
        frm.setResizable(false);
        frm.setLocationRelativeTo(null);
    }
    
    public static void main(String[] args)
    {
        new Frame();
    }

    public void mouseClicked(MouseEvent e) 
    {
            StartB.setContentAreaFilled(false);
            panel.remove(StartB);
            frm.remove(panel);
            frm.remove(TitleL);
            //frm.setLayout(null);
            frm.add(new Board()); //Add Game "Tiles" Or Content. x = 1200
            frm.validate();
            System.out.println("Hit!");
    }

    @Override
    public void mouseEntered(MouseEvent arg0) {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void mouseExited(MouseEvent arg0) {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void mousePressed(MouseEvent arg0) {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void mouseReleased(MouseEvent arg0) {
        // TODO Auto-generated method stub
        
    } 

}

}

Java-Can't Remove JPanel From JFrame While Adding New Class Into It

Basically, I have my Frame class, which instantiates all the properties for the JFrame, and draws a JLabel with an image (My Title Screen). Then I made a separate JPanel with a start button on It, And Made A Mouse Listener That Will Allow Me To Remove These Objects While Adding In A New Board() Class (Which paints the main game).

*Note: The JLabel Is SEPARATE From The JPanel, But Still Gets Moved To The Side By It.

    package OurPackage;
    //Made By A.K. 5/24/12
    //Contains Frame.


    import java.awt.BorderLayout;
    import java.awt.Color;
    import java.awt.Container;
    import java.awt.Dimension;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.GridBagLayout;
    import java.awt.GridLayout;
    import java.awt.Image;
    import java.awt.Rectangle;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import java.awt.event.KeyEvent;
    import java.awt.event.MouseAdapter;
    import java.awt.event.MouseEvent;
    import java.awt.event.MouseListener;


    import javax.swing.*;
    import javax.swing.plaf.basic.BasicOptionPaneUI.ButtonActionListener;


    public class Frame implements MouseListener
    {
public static boolean StartGame = false;
ImageIcon img = new       ImageIcon(getClass().getResource("/Images/ActionJackTitle.png"));
ImageIcon StartImg = new ImageIcon(getClass().getResource("/Images/JackStart.png"));
public Image Title;
JLabel TitleL = new JLabel(img);
public JPanel panel = new JPanel();
JButton StartB = new JButton(StartImg);
JFrame frm = new JFrame("Action-Packed Jack");

public Frame()
{
    TitleL.setPreferredSize(new Dimension(1200, 420));
    frm.add(TitleL);
    
    frm.setLayout(new GridBagLayout());
    frm.add(panel);
    
    panel.setSize(new Dimension(220, 45));
    panel.setLayout(new GridBagLayout ());
    
    panel.add(StartB);
    StartB.addMouseListener(this);
    StartB.setPreferredSize(new Dimension(220, 45));
    
    frm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frm.setSize(1200, 420);
    frm.setVisible(true);
    frm.setResizable(false);
    frm.setLocationRelativeTo(null);
}

public static void main(String[] args)
{
    new Frame();
}

public void mouseClicked(MouseEvent e) 
{
        StartB.setContentAreaFilled(false);
        panel.remove(StartB);
        frm.remove(panel);
        frm.remove(TitleL);
        //frm.setLayout(null);
        frm.add(new Board()); //Add Game "Tiles" Or Content. x = 1200
        frm.validate();
        System.out.println("Hit!");
}

@Override
public void mouseEntered(MouseEvent arg0) {
    // TODO Auto-generated method stub
    
}

@Override
public void mouseExited(MouseEvent arg0) {
    // TODO Auto-generated method stub
    
}

@Override
public void mousePressed(MouseEvent arg0) {
    // TODO Auto-generated method stub
    
}

@Override
public void mouseReleased(MouseEvent arg0) {
    // TODO Auto-generated method stub
    
}

}

Can't remove JPanel from JFrame while adding new class into it

Basically, I have my Frame class, which instantiates all the properties for the JFrame, and draws a JLabel with an image (my title screen). Then I made a separate JPanel with a start button on it, and made a mouse listener that will allow me to remove these objects while adding in a new Board() class (Which paints the main game).

*Note: The JLabel is SEPARATE from the JPanel, but it still gets moved to the side by it.

package OurPackage;
//Made By A.K. 5/24/12
//Contains Frame.


import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;


import javax.swing.*;
import javax.swing.plaf.basic.BasicOptionPaneUI.ButtonActionListener;


public class Frame implements MouseListener
{
    public static boolean StartGame = false;
    ImageIcon img = new       ImageIcon(getClass().getResource("/Images/ActionJackTitle.png"));
    ImageIcon StartImg = new ImageIcon(getClass().getResource("/Images/JackStart.png"));
    public Image Title;
    JLabel TitleL = new JLabel(img);
    public JPanel panel = new JPanel();
    JButton StartB = new JButton(StartImg);
    JFrame frm = new JFrame("Action-Packed Jack");
    
    public Frame()
    {
        TitleL.setPreferredSize(new Dimension(1200, 420));
        frm.add(TitleL);
        
        frm.setLayout(new GridBagLayout());
        frm.add(panel);
        
        panel.setSize(new Dimension(220, 45));
        panel.setLayout(new GridBagLayout ());
        
        panel.add(StartB);
        StartB.addMouseListener(this);
        StartB.setPreferredSize(new Dimension(220, 45));
        
        frm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frm.setSize(1200, 420);
        frm.setVisible(true);
        frm.setResizable(false);
        frm.setLocationRelativeTo(null);
    }
    
    public static void main(String[] args)
    {
        new Frame();
    }

    public void mouseClicked(MouseEvent e) 
    {
            StartB.setContentAreaFilled(false);
            panel.remove(StartB);
            frm.remove(panel);
            frm.remove(TitleL);
            //frm.setLayout(null);
            frm.add(new Board()); //Add Game "Tiles" Or Content. x = 1200
            frm.validate();
            System.out.println("Hit!");
    }

    @Override
    public void mouseEntered(MouseEvent arg0) {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void mouseExited(MouseEvent arg0) {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void mousePressed(MouseEvent arg0) {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void mouseReleased(MouseEvent arg0) {
        // TODO Auto-generated method stub
        
    } 

}
Source Link
A13X
  • 314
  • 1
  • 9
  • 24

Java-Can't Remove JPanel From JFrame While Adding New Class Into It

Basically, I have my Frame class, which instantiates all the properties for the JFrame, and draws a JLabel with an image (My Title Screen). Then I made a separate JPanel with a start button on It, And Made A Mouse Listener That Will Allow Me To Remove These Objects While Adding In A New Board() Class (Which paints the main game).

*Note: The JLabel Is SEPARATE From The JPanel, But Still Gets Moved To The Side By It.

Problem: Whenever I click the button though, it only shows a little square of what I presume is my board class trying to run. Code below for the Frame Class:

    package OurPackage;
    //Made By A.K. 5/24/12
    //Contains Frame.


    import java.awt.BorderLayout;
    import java.awt.Color;
    import java.awt.Container;
    import java.awt.Dimension;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.GridBagLayout;
    import java.awt.GridLayout;
    import java.awt.Image;
    import java.awt.Rectangle;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import java.awt.event.KeyEvent;
    import java.awt.event.MouseAdapter;
    import java.awt.event.MouseEvent;
    import java.awt.event.MouseListener;


    import javax.swing.*;
    import javax.swing.plaf.basic.BasicOptionPaneUI.ButtonActionListener;


    public class Frame implements MouseListener
    {
public static boolean StartGame = false;
ImageIcon img = new       ImageIcon(getClass().getResource("/Images/ActionJackTitle.png"));
ImageIcon StartImg = new ImageIcon(getClass().getResource("/Images/JackStart.png"));
public Image Title;
JLabel TitleL = new JLabel(img);
public JPanel panel = new JPanel();
JButton StartB = new JButton(StartImg);
JFrame frm = new JFrame("Action-Packed Jack");

public Frame()
{
    TitleL.setPreferredSize(new Dimension(1200, 420));
    frm.add(TitleL);
    
    frm.setLayout(new GridBagLayout());
    frm.add(panel);
    
    panel.setSize(new Dimension(220, 45));
    panel.setLayout(new GridBagLayout ());
    
    panel.add(StartB);
    StartB.addMouseListener(this);
    StartB.setPreferredSize(new Dimension(220, 45));
    
    frm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frm.setSize(1200, 420);
    frm.setVisible(true);
    frm.setResizable(false);
    frm.setLocationRelativeTo(null);
}

public static void main(String[] args)
{
    new Frame();
}

public void mouseClicked(MouseEvent e) 
{
        StartB.setContentAreaFilled(false);
        panel.remove(StartB);
        frm.remove(panel);
        frm.remove(TitleL);
        //frm.setLayout(null);
        frm.add(new Board()); //Add Game "Tiles" Or Content. x = 1200
        frm.validate();
        System.out.println("Hit!");
}

@Override
public void mouseEntered(MouseEvent arg0) {
    // TODO Auto-generated method stub
    
}

@Override
public void mouseExited(MouseEvent arg0) {
    // TODO Auto-generated method stub
    
}

@Override
public void mousePressed(MouseEvent arg0) {
    // TODO Auto-generated method stub
    
}

@Override
public void mouseReleased(MouseEvent arg0) {
    // TODO Auto-generated method stub
    
}

}