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Removing the blacklisted engine tag.
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Vaillancourt
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This answer helped me understand Entity Systems even better than the article.



This answer helped me understand Entity Systems even better than the article.

This answer helped me understand Entity Systems even better than the article.



This answer helped me understand Entity Systems even better than the article.

replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
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This is a followup to thisthis question, which I answered, but this one tackles with a much more specific subject.

This answerThis answer helped me understand Entity Systems even better than the article.

This is a followup to this question, which I answered, but this one tackles with a much more specific subject.

This answer helped me understand Entity Systems even better than the article.

This is a followup to this question, which I answered, but this one tackles with a much more specific subject.

This answer helped me understand Entity Systems even better than the article.

Tweeted twitter.com/#!/StackGameDev/status/226127956404228096
Updated the title.
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jcora
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How to implement Why is it a Vector2D classbad idea to store methods in anEntities and Components? (Along with some other Entity System? questions.)

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jcora
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