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Gnemlock
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Making How do I write an interface for the keyboard and mouse input in C - How?

I have a big question. I started to develop a simple 3D engine (or should I call it framework?). I use OpenGL for rendering, and it is developed for Windows. It is all written in C.

ButHow do I don't know, how to write an "interface"interface for the keyboard/mouse and mouse input.? I would like to keep it as simple as possible and nice - whatin contrast to the native Win32 "native" input system is not.

If anyone has suggestions about the topic, please, tell me.

Thanks for everyone, who answers to my question!

Making an interface for input in C - How?

I have a big question. I started to develop a simple 3D engine (or should I call it framework?). I use OpenGL for rendering and it is developed for Windows. It is all written in C.

But I don't know, how to write an "interface" for the keyboard/mouse input. I would like to keep it as simple as possible and nice - what the Win32 "native" input system is not.

If anyone has suggestions about the topic, please, tell me.

Thanks for everyone, who answers to my question!

How do I write an interface for the keyboard and mouse input?

I have started to develop a simple 3D engine. I use OpenGL for rendering, and it is developed for Windows. It is all written in C.

How do I write an interface for the keyboard and mouse input? I would like to keep it as simple as possible - in contrast to the native Win32 input system.

Source Link

Making an interface for input in C - How?

I have a big question. I started to develop a simple 3D engine (or should I call it framework?). I use OpenGL for rendering and it is developed for Windows. It is all written in C.

But I don't know, how to write an "interface" for the keyboard/mouse input. I would like to keep it as simple as possible and nice - what the Win32 "native" input system is not.

If anyone has suggestions about the topic, please, tell me.

Thanks for everyone, who answers to my question!