I have a big question. I started to develop a simple 3D engine (or should I call it framework?). I use OpenGL for rendering, and it is developed for Windows. It is all written in C.
ButHow do I don't know, how to write an "interface"interface for the keyboard/mouse and mouse input.? I would like to keep it as simple as possible and nice - whatin contrast to the native Win32 "native" input system is not.
If anyone has suggestions about the topic, please, tell me.
Thanks for everyone, who answers to my question!