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How to simply print (write) text on a Surface in SDL.NET ?

as i told in previous question, i'm using SDL.NET (wrapper in C# of SDL). Unfortunately the API website is down so i'm trying to learn it by myself. I would like simply to print text on my screen / surface ... i don't know how to do!

My goal is to print variable status/values, to "debug" directly on the run and on the screen (in the lower corner for example). Can somebody help me ?

Thank you