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Let's see history of success. Which popular games (and game engines) were built using component-based game object systemcomponent-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)

Let's see history of success. Which popular games (and game engines) were built using component-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)

Let's see history of success. Which popular games (and game engines) were built using component-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)
Bounty Ended with DrDeth's answer chosen by Ayyappa
Tweeted twitter.com/#!/StackGameDev/status/110649065691291648
Bounty Started worth 50 reputation by Ayyappa
corrected spelling
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a_m0d
  • 125
  • 1
  • 10

Let's see history of success. Which popular games (and game engines) wherewere built using component-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)

Let's see history of success. Which popular games (and game engines) where built using component-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)

Let's see history of success. Which popular games (and game engines) were built using component-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)
deleted 31 characters in body; Post Made Community Wiki
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Tetrad
  • 30.1k
  • 12
  • 96
  • 143

Let's see history of success. Which popular games (and game engines) where built using component-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)

To moderators: CW, of course.

Let's see history of success. Which popular games (and game engines) where built using component-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)

To moderators: CW, of course.

Let's see history of success. Which popular games (and game engines) where built using component-based game object system? Each answer should contain:

  1. Game Title (one per answer)
  2. Author / Company
  3. Year
  4. Development time (optional)
  5. Link to postmortem (optional)
  6. Links to docs/source code (optional)
Source Link
topright
  • 1.3k
  • 1
  • 14
  • 22
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