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Kylotan
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I want to use crittercism with my Unity project. In Unity I am developing a game for iOS and Android platform. I did enough Google searching to come to the conclusion that Unity doesn't support this by itself and there aren't much tools out there to help me.

Can someone suggest a way to do it?

If not, is it possible for me to get access to the editor logs of Unity programmatically so that I can send these logs to my server directly. (I'll however still need to know when a crash occurs.)

I was thinking of a "hack". Please tell me if it is doable. On building the project, Unity creates an xcode project for iOsiOS. I was thinking of opening the xcode project itself and putting the relevant commands to send the logs to crittercism, in case a crash occurs. However I am not able to think of a way to do this with Android.

I want to use crittercism with my Unity project. In Unity I am developing a game for iOS and Android platform. I did enough Google searching to come to the conclusion that Unity doesn't support this by itself and there aren't much tools out there to help me.

Can someone suggest a way to do it?

If not, is it possible for me to get access to the editor logs of Unity programmatically so that I can send these logs to my server directly. (I'll however still need to know when a crash occurs.)

I was thinking of a "hack". Please tell me if it is doable. On building the project, Unity creates an xcode project for iOs. I was thinking of opening the xcode project itself and putting the relevant commands to send the logs to crittercism, in case a crash occurs. However I am not able to think of a way to do this with Android.

I want to use crittercism with my Unity project. In Unity I am developing a game for iOS and Android platform. I did enough Google searching to come to the conclusion that Unity doesn't support this by itself and there aren't much tools out there to help me.

Can someone suggest a way to do it?

If not, is it possible for me to get access to the editor logs of Unity programmatically so that I can send these logs to my server directly. (I'll however still need to know when a crash occurs.)

I was thinking of a "hack". Please tell me if it is doable. On building the project, Unity creates an xcode project for iOS. I was thinking of opening the xcode project itself and putting the relevant commands to send the logs to crittercism, in case a crash occurs. However I am not able to think of a way to do this with Android.

Edit for clarity, spelling, Crittercism link, etc
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Kylotan
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I want to use crittercismcrittercism with my unityUnity project. In Unity I am developing a game for iOS and androidAndroid platform. I did enough google searchGoogle searching to come to the conclusion that Unity doesn't support this by itself and there aren't much tools out there to help me.

Can someone suggest me waysa way to do soit?

If not, is it possible for me to get access to the editor logs of unity programaticallyUnity programmatically so that I can send these logs to my server directly. (I'll however still need to know when a crash occurs.)

I was thinking of a "hack". Please tell me if it is doable. On building the project, unityUnity creates an xcode project for iosiOs. I was thinking of opening the xcode project itself and putting the relevant commands to send the logs to crittercism, in case a crash occurs. However I am not able to think of a way to do this with androidAndroid.

I want to use crittercism with my unity project. In Unity I am developing a game for iOS and android platform. I did enough google search to come to the conclusion that Unity doesn't support this by itself and there aren't much tools out there to help me.

Can someone suggest me ways to do so?

If not, is it possible for me to get access to the editor logs of unity programatically so that I can send these logs to my server directly. (I'll however still need to know when a crash occurs)

I was thinking of a "hack". Please tell me if it is doable. On building the project, unity creates an xcode project for ios. I was thinking of opening the xcode project itself and putting the relevant commands to send the logs to crittercism, in case a crash occurs. However I am not able to think of a way to do this with android.

I want to use crittercism with my Unity project. In Unity I am developing a game for iOS and Android platform. I did enough Google searching to come to the conclusion that Unity doesn't support this by itself and there aren't much tools out there to help me.

Can someone suggest a way to do it?

If not, is it possible for me to get access to the editor logs of Unity programmatically so that I can send these logs to my server directly. (I'll however still need to know when a crash occurs.)

I was thinking of a "hack". Please tell me if it is doable. On building the project, Unity creates an xcode project for iOs. I was thinking of opening the xcode project itself and putting the relevant commands to send the logs to crittercism, in case a crash occurs. However I am not able to think of a way to do this with Android.

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Using crittercism with Unity

I want to use crittercism with my unity project. In Unity I am developing a game for iOS and android platform. I did enough google search to come to the conclusion that Unity doesn't support this by itself and there aren't much tools out there to help me.

Can someone suggest me ways to do so?

If not, is it possible for me to get access to the editor logs of unity programatically so that I can send these logs to my server directly. (I'll however still need to know when a crash occurs)

I was thinking of a "hack". Please tell me if it is doable. On building the project, unity creates an xcode project for ios. I was thinking of opening the xcode project itself and putting the relevant commands to send the logs to crittercism, in case a crash occurs. However I am not able to think of a way to do this with android.