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Condensed by deduplicating and made instructions more concrete. Added WP link for metaballs.
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Anko
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YourYou could model your cave will be consisted of multiple points. Eachas a sequence of these points has a size, each with an associated size, with it. Now you will have line segmentslines connecting them. Imagine these pointsThen treat each point and linesline as metaballsmetaballs and metacylinders. This approach will givegives you a basic shape for your cave.Now, to which you might want to start adding variation. You may want to try, such as by randomly offsetting vertices.

This is my approach to this problem and there may be others which are better.

Your cave will be consisted of multiple points. Each of these points has a size associated with it. Now you will have line segments connecting them. Imagine these points and lines as metaballs and metacylinders. This approach will give you a basic shape for your cave.Now you might want to start adding variation. You may want to try randomly offsetting vertices.

This is my approach to this problem and there may be others which are better.

You could model your cave as a sequence of points, each with an associated size, with lines connecting them. Then treat each point and line as metaballs and metacylinders. This gives you a basic shape for your cave, to which you might want to start adding variation, such as by randomly offsetting vertices.

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Your cave will be consisted of multiple points. Each of these points has a size associated with it. Now you will have line segments connecting them. Imagine these points and lines as metaballs and metacylinders. This approach will give you a basic shape for your cave.Now you might want to start adding variation. You may want to try randomly offsetting vertices.

This is my approach to this problem and there may be others which are better.