We need to make a zombie videogame for a semester project and I was wondering about what are considered nice algorithms/techniques for implementing zombie AI that don't take too long to implement.
The project is a videogame product, involving other stuff as physics and multiplayer, so we have limited time, so what I'm specifically looking for is:
- A quick & dirty way to implement zombie AI (I'm thinking on neural networks or perhaps even fuzzy logic)
- Common ways of implementing and optimizing zombie AI
- The ideal way of implementing zombie AI (I imagine it would involve pathfinding, or even swarm intelligence?)
- General advice on zombie AI
Considering that the quick & dirty implementation would perhaps be a place-holder for another and better algorithm/technique.
Thanks in advance.