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user1430
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I'd like to improve my skills/try something new and I'd like to start with 3D. I have read Starting programming in 3D with C++Starting programming in 3D with C++ but I have question about engines:

  • What should engine do? I know it is abstraction layer above 3D API (i.e. OpenGL or DirectX) but what should it exactly do?

I'd like to improve my skills/try something new and I'd like to start with 3D. I have read Starting programming in 3D with C++ but I have question about engines:

  • What should engine do? I know it is abstraction layer above 3D API (i.e. OpenGL or DirectX) but what should it exactly do?

I'd like to improve my skills/try something new and I'd like to start with 3D. I have read Starting programming in 3D with C++ but I have question about engines:

  • What should engine do? I know it is abstraction layer above 3D API (i.e. OpenGL or DirectX) but what should it exactly do?
Post Closed as "Needs more focus" by House
Tweeted twitter.com/#!/StackGameDev/status/31536052174848000
removed the book request since that's a separate (duplicate) question
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Tetrad
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What should a game engine do and are there any recommended books on the topic?

I'd like to improve my skills/try something new and I'd like to start with 3D. I have read Starting programming in 3D with C++ but I have question about engines:

  • What should engine do? I know it is abstraction layer above 3D API (i.e. OpenGL or DirectX) but what should it exactly do?
  • Are there any recommendation regarding "book or two" about engines (as answered in linked question)?

What should a game engine do and are there any recommended books on the topic?

I'd like to improve my skills/try something new and I'd like to start with 3D. I have read Starting programming in 3D with C++ but I have question about engines:

  • What should engine do? I know it is abstraction layer above 3D API (i.e. OpenGL or DirectX) but what should it exactly do?
  • Are there any recommendation regarding "book or two" about engines (as answered in linked question)?

What should a game engine do?

I'd like to improve my skills/try something new and I'd like to start with 3D. I have read Starting programming in 3D with C++ but I have question about engines:

  • What should engine do? I know it is abstraction layer above 3D API (i.e. OpenGL or DirectX) but what should it exactly do?
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