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It would seem only OpenGL 2.x is fully supported by the software renderer in Mesa.

However, this answerthis answer suggests, that most of the functionality of OpenGL 3.x is supported via extensions. So, you might want to give it a try.

It would seem only OpenGL 2.x is fully supported by the software renderer in Mesa.

However, this answer suggests, that most of the functionality of OpenGL 3.x is supported via extensions. So, you might want to give it a try.

It would seem only OpenGL 2.x is fully supported by the software renderer in Mesa.

However, this answer suggests, that most of the functionality of OpenGL 3.x is supported via extensions. So, you might want to give it a try.

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kolrabi
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It would seem only OpenGL 2.x is fully supported by the software renderer in Mesa.

However, this answer suggests, that most of the functionality of OpenGL 3.x is supported via extensions. So, you might want to give it a try.