I have come across a problem that is maybe already been answer before. I'd like to know how, using OpenGL/OpenTK(wrapper for C#) to draw an arrowsarrow to represent a vector position,length length and direction.
The issue is that, I have a problem drawing the arrow head. The problem is that i can't quite fin d afind an easy way to know the location and rotation of the triangle (arrowrepresenting the arrow head.
If it can help, I'm using OpenGL/OpenTK(wrapper for C#).