Skip to main content
2 of 2
added 6 characters in body
topright
  • 1.3k
  • 1
  • 14
  • 22

Game objects as sets of components:

http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/
http://gameprogrammingpatterns.com/component.html

Game engine as a set of components independently working with shared Data Storage:

http://www.acims.arizona.edu/PUBLICATIONS/PDF/JeffPlummerMSthesis_wo_Appendix.pdf

topright
  • 1.3k
  • 1
  • 14
  • 22