note: This is toy implementation, output is sub-optimal.
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| /* | |
| ** Copyright (c) 2012, Romain Dura romain@shazbits.com | |
| ** | |
| ** Permission to use, copy, modify, and/or distribute this software for any | |
| ** purpose with or without fee is hereby granted, provided that the above | |
| ** copyright notice and this permission notice appear in all copies. | |
| ** | |
| ** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
| ** WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
| ** MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY |
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| using UnityEngine; | |
| using UnityEditor; | |
| using System; | |
| using System.IO; | |
| using System.Linq; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Text.RegularExpressions; | |
| public class Blur { |
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| using System; | |
| using System.Collections; | |
| using System.IO; | |
| using UnityEngine; | |
| namespace Net.Hinaloe.ScreenCapture | |
| { | |
| public class Capture : MonoBehaviour | |
| { | |
| // Start is called before the first frame update |
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| api30.tiktokv.com | |
| api21.tiktokv.com | |
| webcast21.tiktokv.com | |
| api31.tiktokv.com | |
| api-t1.tiktokv.com | |
| webcast1.tiktokv.com | |
| api32.tiktokv.com | |
| api30-h2.tiktokv.com | |
| api21-h2.tiktokv.com | |
| api-s1-h2.tiktokv.com |
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| #if UNITY_EDITOR | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.UIElements; | |
| using UnityEditor; | |
| using UnityEditor.UIElements; | |
| // Based on: https://forum.unity.com/threads/save-rendertexture-or-texture2d-as-image-file-utility.1325130/ | |
| public class TriangleTexturePluginWindow : EditorWindow |
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| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| // @kurtdekker | |
| // | |
| // This is to take any continuous quantity and change it from one value | |
| // to another over time. This code is for floats. It can be adapted to work for: | |
| // | |
| // Vector2, Vector3, Vector3 |
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| ######################################## | |
| # Bakery .gitignore | |
| # Ignore: https://geom.io/bakery/wiki/index.php?title=How_do_I...#How_do_I_use_git.2Fcollab.2Fother_version_control_system_with_Bakery.3F | |
| # Never ignore: https://geom.io/bakery/wiki/index.php?title=How_do_I...#How_do_I_share_a_scene_with_someone_who_doesn.E2.80.99t_have_Bakery_installed.3F | |
| ######################################## | |
| ############# BAKERY ASSETS ############ | |
| # Ignore Bakery Assets folder | |
| /[Aa]ssets/Bakery/* |
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| #!/bin/sh | |
| print_usage() { | |
| echo "usage: compress_video <input_file>" | |
| echo "supported formats: mp4, webm, mkv, mov, avi, flv" | |
| } | |
| get_extension() { | |
| f="${1##*/}" | |
| case "$f" in |

