That is caused by javascript closures. It is local within the jQuery call and not accessible outside. You can read more about it here: MDN Documentation
You can declare objects outside of the jQuery function call to have it available globally. i.e.:
function RenderSVG(){
//Do Stuff
}
jQuery(function(){
RenderSVG();
});
This ensures that it is accessible outside the jquery scope
or if you really need it within jQuery you can go the route of a jQuery Plugin a la: jQuery docs
Example:
(function( $ ) {
$.fn.renderSVG = function( options ) {
//Do Stuff with canvas since it would be referenced in this.
};
}( jQuery ));
Then you can call it like: $('#mycanvas').renderSVG({/*options*/});
Update 1:
You have to ensure when your code is called after loading jQuery and any plugins.
in your <head> tag
you should put <script src=".../jquery.min.js"> or whatever your file for jquery is called
followed by any plugin scripts ...src="jquery.svg.js", then you put your code:
<script>
function RenderSVG(){
}
//And most important is that you call it after it is ready. In this example
//I use jQuery(window).load you can also use jQuery(document).ready
jQuery(window).load(function(){
RenderSVG();
});
</script>
if it still doesn't work you have to ensure the library for the svg methods aren't doing something weird. To be sure we would have to know the library you are using.