I'm programming a basic slot machine in Visual basic, and want to use a for loop to randomly choose the image for each slot, display the image in each slot, and change the slotName variable (so I can check later on which symbols are in the slots) for each slot.
The problem I'm finding with a for loop is that the variables and objects for each slot have different names (slot1Name, slot2Name, slot3Name, lblSlot1, lblSlot2, lblSlot3, etc). Is there any way I could have something like:
currentSlotName = "slot" & i & "Name"
This is the code at the moment, this code is repeated (with different variable and object names), for each of the 3 slots, which is pretty inefficient. How can I tidy this code up?
' Randomise numbers and assign images to slots based on random numbers, if the hold isn't on
' Slot 1
If Not held1 Then
slot1Value = Int(Rnd() * numbersGenerated + 0.5)
Select Case slot1Value
Case 0 To 5
lblSlot1.Image = imgBanana
slot1Name = "Banana"
Case 6 To 11
lblSlot1.Image = imgOrange
slot1Name = "Orange"
Case 12 To 16
lblSlot1.Image = imgCherries
slot1Name = "Cherries"
Case 17 To 19
lblSlot1.Image = imgSeven
slot1Name = "Seven"
Case 20
lblSlot1.Image = imgBatman
slot1Name = "Batman"
Case Else
lblSlot1.Text = "Error. slot1value = " & slot1Value
End Select
End If
I have searched around for this, but I'm very new to Visual Basic, and want to keep my code as simple as possible.