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@react-translations-bot react-translations-bot commented Nov 17, 2025

This PR was automatically generated.

Merge changes from react.dev at 2534424

The following files have conflicts and may need new translations:

Please fix the conflicts by pushing new commits to this pull request, either by editing the files directly on GitHub or by checking out this branch.

DO NOT SQUASH MERGE THIS PULL REQUEST!

Doing so will "erase" the commits from main and cause them to show up as conflicts the next time we merge.

sky21kr and others added 30 commits September 1, 2025 14:32
Co-authored-by: unknown <deepanshu.9dd@gmail.com~>
`a expensive` should be `an expensive`
Fix "documentatino" typo to "documentation" in comment about useOptimistic reference page.
…d example of the use API (#7767)

* Update "Deep Dive" in reusing-logic-with-custom-hooks.md with link to and example of the use API

* Remove mention of Server Components when explaining the use API

* Update src/content/learn/reusing-logic-with-custom-hooks.md

Co-authored-by: Ricky <rickhanlonii@gmail.com>

* fix: Correct which lines are highlighted in code example

---------

Co-authored-by: Ricky <rickhanlonii@gmail.com>
The previous examples used a service called loremflickr.com to link to  placeholder images. Since that service is now down, I updated them to reference placecats.com instead, which we already use in other examples as well. placecats doesn't have the same random cat feature so I roughly approximated it in the example code.

Closes #7966
* Fix handleClick compiler intro example

* Use a note instead

* Update src/content/learn/react-compiler/introduction.md
* fix: changed source file names in docs from App.js, index.js and styles.css to src/ dir

* fix: updated wrong image with the correct one with current sandbox file structure

* refactor: reverted all formatting and just just mention src folder in introductory section

* Reverted changes tutorial-tic-tac-toe.md

* added enhanced image of sandbox
* docs: add flushSync Troubleshooting section

* Update src/content/reference/react-dom/flushSync.md

* oops

* Apply suggestions from code review

* formatting and pitfall

---------

Co-authored-by: Ricky <rickhanlonii@gmail.com>
Co-authored-by: Rick Hanlon <rickhanlonii@meta.com>
* correct IconExperimental naming and usage (from #7972)

Co-authored-by: Tuna <198469603+TunaDev0@users.noreply.github.com>

* Bump Activity to Canary in docs

---------

Co-authored-by: Tuna <198469603+TunaDev0@users.noreply.github.com>
Happened to notice we were still on an old version of the compiler. This PR upgrades us to use the latest RC.
Copied over our copyright script from the react repo. I made a small fix to handle shebangs.
* Add copyright script

Copied over our copyright script from the react repo. I made a small fix to handle shebangs.

* Update copyright on all files

Run the script.
…iler (#7988)

In facebook/react#34462 for example, we found an issue where the compiler was incorrectly validating an example straight from the docs.

In order to find more issues like this + also provide more feedback to doc authors on valid/invalid patterns, this PR adds a new local eslint rule which validates all markdown codeblocks containing components/hooks with React Compiler. An autofixer is also provided.

To express that a codeblock has an expected error, we can use the following metadata:

```ts
// pseudo type def
type MarkdownCodeBlockMetadata = {
    expectedErrors?: {
      'react-compiler'?: number[];
    };
  };
```

and can be used like so:

````
```js {expectedErrors: {'react-compiler': [4]}}
// ❌ setState directly in render
function Component({value}) {
  const [count, setCount] = useState(0);
  setCount(value); // error on L4
  return <div>{count}</div>;
}
```
````

Because this is defined as a local rule, we don't have the same granular reporting that `eslint-plugin-react-hooks` yet. I can look into that later but for now this first PR just sets us up with something basic.
* Add local eslint rule to validate markdown codeblocks with React Compiler

In facebook/react#34462 for example, we found an issue where the compiler was incorrectly validating an example straight from the docs.

In order to find more issues like this + also provide more feedback to doc authors on valid/invalid patterns, this PR adds a new local eslint rule which validates all markdown codeblocks containing components/hooks with React Compiler. An autofixer is also provided.

To express that a codeblock has an expected error, we can use the following metadata:

```ts
// pseudo type def
type MarkdownCodeBlockMetadata = {
    expectedErrors?: {
      'react-compiler'?: number[];
    };
  };
```

and can be used like so:

````
```js {expectedErrors: {'react-compiler': [4]}}
// ❌ setState directly in render
function Component({value}) {
  const [count, setCount] = useState(0);
  setCount(value); // error on L4
  return <div>{count}</div>;
}
```
````

Because this is defined as a local rule, we don't have the same granular reporting that `eslint-plugin-react-hooks` yet. I can look into that later but for now this first PR just sets us up with something basic.

* fix compiler errors

I went through the list of existing errors and tried to separate the expected errors from those that seem to be flagging unexpected issues.  In particular, our effects validations are flagging patterns that our own docs examples use. I added todos for these and will follow up later.
mattcarrollcode and others added 17 commits October 16, 2025 14:30
* Remove esquery hack

* Add comment explaining next.config change
* fix: correct link for RedwoodJS to RedwoodSDK in documentation

* fix: update links for React Query and TanStack Start in documentation

* fix: update Vite installation command to use TypeScript template

* fix: update references from React Query to TanStack Query in documentation
Fixes #8097

The refactored example in the "Chains of computations" section uses
an incorrect condition that changes the game logic from the original.

The original Effect-based code advances the round after 4 gold cards:
- Increments first (0→1, 1→2, 2→3, 3→4)
- Then checks `goldCardCount > 3` (true when count is 4)

The refactored code with `goldCardCount <= 3` allows 5 gold cards:
- Checks before incrementing
- Allows counts 0, 1, 2, 3 to increment (4 values)
- Advances on the 5th card (when count is 4)

This fix changes the condition to `goldCardCount < 3`:
- Allows counts 0, 1, 2 to increment (3 values)
- Advances on the 4th card (when count is 3)
- Matches the original behavior

Verified by tracing execution logic and building the docs site locally.

Co-authored-by: PaulyBearCoding <PaulyBearCoding@users.noreply.github.com>
…ave-dev` to `—save-dev`) (#8146)

* Skip smartypants on TerminalBlock

* Improve TerminalBlock HTML tags

* Remove unnecessary TerminalBlock escapes from docs

* Bump DISK_CACHE_BREAKER
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Size changes

📦 Next.js Bundle Analysis for react-dev

This analysis was generated by the Next.js Bundle Analysis action. 🤖

⚠️ Global Bundle Size Increased

Page Size (compressed)
global 110.54 KB (🟡 +56 B)
Details

The global bundle is the javascript bundle that loads alongside every page. It is in its own category because its impact is much higher - an increase to its size means that every page on your website loads slower, and a decrease means every page loads faster.

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If you want further insight into what is behind the changes, give @next/bundle-analyzer a try!

Five Pages Changed Size

The following pages changed size from the code in this PR compared to its base branch:

Page Size (compressed) First Load
/404 127.9 KB (🟢 -80 B) 238.44 KB
/500 127.91 KB (🟢 -80 B) 238.45 KB
/[[...markdownPath]] 130.34 KB (🟡 +280 B) 240.88 KB
/errors 128.15 KB (🟢 -78 B) 238.69 KB
/errors/[errorCode] 128.13 KB (🟢 -78 B) 238.67 KB
Details

Only the gzipped size is provided here based on an expert tip.

First Load is the size of the global bundle plus the bundle for the individual page. If a user were to show up to your website and land on a given page, the first load size represents the amount of javascript that user would need to download. If next/link is used, subsequent page loads would only need to download that page's bundle (the number in the "Size" column), since the global bundle has already been downloaded.

Any third party scripts you have added directly to your app using the <script> tag are not accounted for in this analysis

Next to the size is how much the size has increased or decreased compared with the base branch of this PR. If this percentage has increased by 10% or more, there will be a red status indicator applied, indicating that special attention should be given to this.

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