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How can i change Local axis of this tire to be like the axis in example? I have no idea how to do this. Is there any way i can achieve this? I'm a beginner.

If i can rotate the object without rotating the local axis, I can achieve what i need. But i don't know how to do it. Any help Appreciated.

enter image description here

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2 Answers 2

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You can check Only Origins to only transform the origin point.
It's in Sidebar > Tool > Transform, Shortcut: N

Then you can rotate the local axis, without affecting geometry.

enter image description here

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  • $\begingroup$ Thank you so much this is exactly what i needed. $\endgroup$ Commented Mar 26, 2020 at 13:40
  • $\begingroup$ Hi, this method works but only sometimes, it super frustrating as I can't work out what I am doing to make it work when it does work. Any clues? $\endgroup$ Commented Apr 5, 2020 at 4:25
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[Object mode] Select the object. Shift+S > Cursor to selected. This way we'll ensure the transforms are done relative to the object pivot point. Change Transform Pivot Point to 3D Cursor. [Edit mode] press A - it selects everything. Then press R followed by Z, X or Y, whichever axis you need to rotate object around and type 90, confirm with Enter (that's 90 degrees).

That's how you rotate object without rotating axis. Also check what [Object mode] Ctrl+A (Apply) > Rotation does to your axis.

Also what Jachym Michal said, that's a relatively new way to play with pivot point.

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