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Possible Duplicate: What math should all game programmers know? How many need know(learn) Math for Game Developer? for 2D and 3D games? And where best learn Math for game development? in Wikipedia ...
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1 answer
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Possible Duplicate: What math should all game programmers know? Obviously a good knowledge of maths is essential for good programming, my maths isn’t the best ( I didn’t pay attention in school ...
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Possible Duplicate: What math should all game programmers know? And I don't mean just space shooters and such, because in non-3D environments it's obvious that not much beyond elementary math is ...
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What mathematics should I learn to become game programer 2D and 3D. From the very basic for beginner until advance
Ade Aprianto's user avatar
22 votes
5 answers
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Assume you're writing matrix code that handles rotation, translation etc for 3d space. Now the transformation matrices have to be 4x4 to fit the translation component in. However, you don't actually ...
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28 votes
3 answers
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From this question it appears you would want a four-element position vector, as it is simpler to modify its position with matrix multiplication. On its own this would imply the fourth element should ...
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18 votes
5 answers
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I've been developing a modification for the Source engine for well over a year, but am now facing some troubles with the weapons, gamemovement (player physics) and player feedback from explosives. ...
14 votes
6 answers
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I understand that the following math topics are required for 3D graphics programming. I have started doing some of them in my math course. Can someone point me in the direction of a resource that ...
Katherine Rix's user avatar
22 votes
5 answers
2k views

I was reading this answer on the type of math a game developer should know and this part really stood out at me: ...
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6 votes
5 answers
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I am trying to study XNA for game programming. XNA has many methods that can simplify developer's life, such as reflecting the vector when it hits a solid plane. I know these are good and developers ...
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9 votes
3 answers
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In an 2D endless runner, what should happen when the player is running "too fast" up a slope and jumps? For example, in a "normal" case: ...
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1 answer
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How would you be able to change Math.sin, Math.cos and Math.tan into an ...
Taylor Golden's user avatar
1 vote
3 answers
683 views

Hi i want to become a game developer. Im currently doing some web programming. I want to learn game programming. Im not good in math thats why i decided to learn from basic math to be sure i will not ...
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0 votes
3 answers
352 views

I started my journey to learn games programming from the scratch (I'm a software developer but not in gaming field), I'm targeting iOS games development. Currently I'm ready "O'reilly iPhone Game ...
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1 vote
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I have to do a project for my math class in which I choose a topic and connect concepts we learned to it. I chose video games, and I was hoping someone could help me. Possible concepts: Quadratics, ...
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