Relevant code
int row = 100000;
int col = 18;
Object[][] objectArray = new Object[row][1];
int[][] intArray = new int[row][1];
System.out.println("Size of objectArray = " + net.sourceforge.sizeof.SizeOf.deepSizeOf(objectArray) + " bytes");
System.out.println("Size of intArray = " + net.sourceforge.sizeof.SizeOf.deepSizeOf(intArray) + " bytes");
Object[][] objectMatrix = new Object[row][col];
int[][] intMatrix = new int[row][col];
System.out.println("Size of objectMatrix = " + net.sourceforge.sizeof.SizeOf.deepSizeOf(objectMatrix) + " bytes");
System.out.println("Size of intMatrix = " + net.sourceforge.sizeof.SizeOf.deepSizeOf(intMatrix) + " bytes");
Relevant output
Size of objectArray = 4000024 bytes
Size of intArray = 4000024 bytes
Size of objectMatrix = 17600024 bytes
Size of intMatrix = 10400024 bytes
If instead of 1D (number of cols=1), I have 2D (number of cols > 1), the object matrix takes more space.
Can someone explain the reason?
Edit: Added another case with just one row
int row = 1;
int col = 2;
Object[][] objectArray = new Object[row][1];
int[][] intArray = new int[row][1];
System.out.println("Size of objectArray = " + net.sourceforge.sizeof.SizeOf.deepSizeOf(objectArray) + " bytes");
System.out.println("Size of intArray = " + net.sourceforge.sizeof.SizeOf.deepSizeOf(intArray) + " bytes");
Object[][] objectMatrix = new Object[row][col];
int[][] intMatrix = new int[row][col];
System.out.println("Size of objectMatrix = " + net.sourceforge.sizeof.SizeOf.deepSizeOf(objectMatrix) + " bytes");
System.out.println("Size of intMatrix = " + net.sourceforge.sizeof.SizeOf.deepSizeOf(intMatrix) + " bytes");
Output
Size of objectArray = 64 bytes
Size of intArray = 64 bytes
Size of objectMatrix = 72 bytes
Size of intMatrix = 64 bytes