How do I append a single char to a string in C?
i.e
char* str = "blablabla";
char c = 'H';
str_append(str,c); /* blablablaH */
How do I append a single char to a string in C?
i.e
char* str = "blablabla";
char c = 'H';
str_append(str,c); /* blablablaH */
char* str = "blablabla";
You should not modify this string at all. It resides in implementation defined read only region. Modifying it causes Undefined Behavior.
You need a char array not a string literal.
Good Read:
What is the difference between char a[] = "string"; and char *p = "string";
To append a char to a string in C, you first have to ensure that the memory buffer containing the string is large enough to accomodate an extra character. In your example program, you'd have to allocate a new, additional, memory block because the given literal string cannot be modified.
Here's a sample:
#include <stdlib.h>
int main()
{
char *str = "blablabla";
char c = 'H';
size_t len = strlen(str);
/* one for extra char, one for trailing zero */
char *str2 = malloc(len + 1 + 1);
strcpy(str2, str);
str2[len] = c;
str2[len + 1] = '\0';
printf("%s\n", str2); /* prints "blablablaH" */
free(str2);
}
First, use malloc to allocate a new chunk of memory which is large enough to accomodate all characters of the input string, the extra char to append - and the final zero. Then call strcpy to copy the input string into the new buffer. Finally, change the last two bytes in the new buffer to tack on the character to add as well as the trailing zero.
sizeof str is either 4 or 8 depending on whether you are compiling 32 or 64 bit code.str contained a %s char sequence in it.sizeof comment is indeed imprecise. I meant that you can call sizeof("blablablah"), I'll just remove the comment altogether since the compiler may well be smart enough to notice that it can const-fold the call. As for the format specifier - you're correct of course, a very embarrasing error. I'll update my answer.The Original poster didn't mean to write:
char* str = "blablabla";
but
char str[128] = "blablabla";
Now, adding a single character would seem more efficient than adding a whole string with strcat. Going the strcat way, you could:
char tmpstr[2];
tmpstr[0] = c;
tmpstr[1] = 0;
strcat (str, tmpstr);
but you can also easily write your own function (as several have done before me):
void strcat_c (char *str, char c)
{
for (;*str;str++); // note the terminating semicolon here.
*str++ = c;
*str++ = 0;
}
If Linux is your concern, the easiest way to append two strings:
char * append(char * string1, char * string2)
{
char * result = NULL;
asprintf(&result, "%s%s", string1, string2);
return result;
}
This won't work with MS Visual C.
Note: you have to free() the memory returned by asprintf()
asprintf function; it's not defined either by the C language or by POSIX.you can use of strcat in string.h standard header but don't pass a char as second argument , use following code instead
void append_str(char str[] , char c){
auto char arr[2] = {c , '\0'};
strcat(str , arr);
}
strcat(str, (char[2]){c, '\0'}) could be used. Isn't using auto redundant?strncat(str, &c, 1) works too.I do not think you can declare a string like that in c. You may only do that for const char* and of course you can not modify a const char * as it is const.
You may use dynamic char array but you will have to take care of the reallocation.
EDIT: in fact this syntax compiles correctly. Still you can should not modify what str points to if it is initialized in the way you do it (from string literal)
char *ptr = "string" is perfectly valid in C.Create a new string (string + char)
#include <stdio.h>
#include <stdlib.h>
#define ERR_MESSAGE__NO_MEM "Not enough memory!"
#define allocator(element, type) _allocator(element, sizeof(type))
/** Allocator function (safe alloc) */
void *_allocator(size_t element, size_t typeSize)
{
void *ptr = NULL;
/* check alloc */
if( (ptr = calloc(element, typeSize)) == NULL)
{printf(ERR_MESSAGE__NO_MEM); exit(1);}
/* return pointer */
return ptr;
}
/** Append function (safe mode) */
char *append(const char *input, const char c)
{
char *newString, *ptr;
/* alloc */
newString = allocator((strlen(input) + 2), char);
/* Copy old string in new (with pointer) */
ptr = newString;
for(; *input; input++) {*ptr = *input; ptr++;}
/* Copy char at end */
*ptr = c;
/* return new string (for dealloc use free().) */
return newString;
}
/** Program main */
int main (int argc, const char *argv[])
{
char *input = "Ciao Mondo"; // i am italian :), this is "Hello World"
char c = '!';
char *newString;
newString = append(input, c);
printf("%s\n",newString);
/* dealloc */
free(newString);
newString = NULL;
exit(0);
}
0 1 2 3 4 5 6 7 8 9 10 11
newString is [C] [i] [a] [o] [\32] [M] [o] [n] [d] [o] [!] [\0]
Don't alter the array size ([len +1], etc.) without know its exact size, it may damage other data. alloc an array with the new size and put the old data inside instead, remember that, for a char array, the last value must be \0; calloc() sets all values to \0, which is excellent for char arrays.
I hope this helps.
C does not have strings per se -- what you have is a char pointer pointing to some read-only memory containing the characters "blablabla\0". In order to append a character there, you need a) writable memory and b) enough space for the string in its new form. The string literal "blablabla\0" has neither.
The solutions are:
1) Use malloc() et al. to dynamically allocate memory. (Don't forget to free() afterwards.)
2) Use a char array.
When working with strings, consider using strn* variants of the str* functions -- they will help you stay within memory bounds.
strncpy. It's not a string function (despite its name) and only causes trouble.In my case, this was the best solution I found:
snprintf(str, sizeof str, "%s%c", str, c);
str as one of the arguments of the format string ("%s...", str, ...).here's it, it WORKS 100%
char* appending(char *cArr, const char c)
{
int len = strlen(cArr);
cArr[len + 1] = cArr[len];
cArr[len] = c;
return cArr;
}
cArr is writable and if it has enough room to add another character.