I create an array based on a dictionaries key's:
factsBuiltArray = [NSMutableArray arrayWithCapacity: 6];
if ([statusDict count] == 10) {
for (NSString *key in [statusDict allKeys]) {
if ([key isEqualToString: @"currenciesAndConversions"]) {
[factsBuiltArray insertObject:key atIndex: 0];
}
else if ([key isEqualToString: @"languageAndTranslations"]) {
[factsBuiltArray insertObject:key atIndex: 1];
}
else if ([key isEqualToString: @"plugSize"]) {
[factsBuiltArray insertObject:key atIndex: 2];
}
else if ([key isEqualToString: @"timezone"]) {
[factsBuiltArray insertObject:key atIndex: 3]; // crashes over here
}
else if ([key isEqualToString: @"population"]) {
[factsBuiltArray insertObject:key atIndex: 4];
}
else if ([key isEqualToString: @"wikipedia"]) {
[factsBuiltArray insertObject:key atIndex: 5];
}
}
}
The crash log is:
*** -[__NSArrayM insertObject:atIndex:]: index 3 beyond bounds for empty array
Why does inserting an object to an array that is specified with a capacity of 6 make it crash? Very confusing!