I have encountered difficulty putting pygame together with python3 on my MacBookPro.
I installed Python 3.3, and my MacOS is running version 10.7.5.
Then I downloaded pygamev1.9.1 source code, and followed instructions in http://programming.itcarlow.ie/PyGameInstall.pdf
Compilation and installation was smooth until I issued "import pygame" inside python3.
Then I encountered the following "PyCobJect_AsVoidPtr" error (further text following error message):
import pygame Traceback (most recent call last): File "", line 1, in File "/Library/Frameworks/Python.framework/Versions/3.3/lib/python3.3/site-packages/pygame/init.py", line 95, in from pygame.base import * ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/3.3/lib/python3.3/site-packages/pygame/base.so, 2): Symbol not found: _PyCObject_AsVoidPtr Referenced from: /Library/Frameworks/Python.framework/Versions/3.3/lib/python3.3/site-packages/pygame/base.so Expected in: flat namespace in /Library/Frameworks/Python.framework/Versions/3.3/lib/python3.3/site-packages/pygame/base.so
A search on google indicates this symbol has been removed since Python3.2:
http://mail.python.org/pipermail/python-dev/2011-March/108882.html
Can someone please give me some advice on how to get pygame working on Python3.3?
More so, whereas I am aware the pygame/python3 developers are busy with their work, but I would certainly appreciate it if someone can provide precompiled pygame binaries for python3. I have limited computer skills, and I just want to go ahead and learn Python3 and pygame, and this is seriously stunting my interest.