You'd need two things.
- Variables - which are the way to store information in JavaScript
- Event handlers, which are the way to react to events in JavaScript
First, let's create a script tag, and put a JavaScript count variable in it, we'll put it in the bottom of our body tag:
<script>
var count = 0;
</script>
Now, we want to create a handler, that is something that executes whenever the plus and minus signs are clicked
<script>
var count = 0;
function plus(){
count++;
}
function minus(){
count--;
}
</script>
We've created two functions to call when the buttons are clicked, but we do not update the value in the HTML, or call them yet, let's update the value in the HTML.
We'll do so by document.getElementByID for the element to update and then change its value. Our script tag should look something liks this:
<script>
var count = 0;
var countEl = document.getElementById("count");
function plus(){
count++;
countEl.value = count;
}
function minus(){
count--;
countEl.value = count;
}
</script>
One last thing, we need to tell the elements in the DOM to execute those handlers.
<div id="input_div">
<input type="text" size="25" value="0" id="count">
<input type="button" value="-" id="moins" onclick="minus()">
<input type="button" value="+" id="plus" onclick="plus()">
</div>
We've added them as event handlers to the DOM reacting to a click on the buttons, completing the task.
Now, here are some things we can improve:
- We can use
addEventListener to avoid polluting our DOM, and create unobtrusive JavaScript.
- We can use a more advanced tool like KnockoutJS to handle binding the value we have to the DOM element instead of updating it ourselves.
- We can read Eloquent JavaScript and learn more about how the language works!
Good luck, happy JavaScripting, and happy learning :)