I'm trying to make a battleship game and I don't succeed adding JButtons in a JPanel while using a loop. I can add it one by one, but not in a for loop.
I don't get any error, only when compilation;
"Exception in thread "main" java.lang.NullPointerException
at Allo.<init>(Allo.java:38)
at Allo.main(Allo.java:55)"
Here's the code:
import javax.swing.JFrame;
import java.awt.GridLayout;
import javax.swing.JPanel;
import javax.swing.SpringLayout;
import java.awt.Color;
import javax.swing.JButton;
public class Allo {
JFrame fenetre = new JFrame();
static JButton[][] bouton;
public Allo(int width, int height) {
fenetre.setSize(800, 500);
fenetre.setResizable(false);
SpringLayout springLayout = new SpringLayout();
fenetre.getContentPane().setLayout(springLayout);
JPanel panel = new JPanel();
panel.setBackground(Color.DARK_GRAY);
fenetre.getContentPane().add(panel);
SpringLayout sl_panel = new SpringLayout();
panel.setLayout(sl_panel);
for (int r = 0; r < 16; r++)
{
for (int c = 0; c < 8; c++)
{
bouton[r][c] = new JButton("("+r+","+c+")");
panel.add(bouton[r][c]);
//fenetre.getContentPane().add(bouton[r][c]);
}
}
fenetre.setVisible(true);
}
public static void main(String[] args) {
// TODO Auto-generated method stub
new Allo(16,8);
}
}