Does Xcode support any kind of built-in scripting? I am looking to automate the branding of a base app (creating a new target, adding files to the target, setting target properties) so that it can be executed by a script.
The project currently uses AppleScript to automate (most of) the process, but in practice it seems very flaky and unreliable as it is literally scripting key presses and user-interface interaction. Is there a better way to programmatically interact with Xcode, or its project files?
