I just started to use unity3d. I create a small scene with a first view controller, a script etc.etc. But I want to know how I can load and play a scene in a C# code project (Visual Studio). Let me explain.
I've already made a C# project, with many variable, interfaces etc. How can I use an Unity libraries, and some methods in c# code to load and play an unity scene.
Is this kind of code exist ? like :
using System.Unity.Scene;
......
{
loadScene(myscene);
playScene(myscene);
...
}
....
?