When reading https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/call for the section "Using call to chain constructors for an object":
function Product(name, price) {
this.name = name;
this.price = price;
if (price < 0)
throw RangeError('Cannot create product "' + name + '" with a negative price');
return this;
}
function Food(name, price) {
Product.call(this, name, price);
this.category = 'food';
}
Food.prototype = Object.create(Product.prototype);
function Toy(name, price) {
Product.call(this, name, price);
this.category = 'toy';
}
Toy.prototype = Object.create(Product.prototype);
var cheese = new Food('feta', 5);
var fun = new Toy('robot', 40);
I have read that a object's prototype is actually a object itself that points to the constructor's properties memory locations.
In function Food(name, price) it inherits the constructor's Product's properties with Product.call(this). What is Food.prototype = Object.create(Product.prototype); doing? Is it adding another prototype to Food(if that is even possible to have 2 prototypes)? Or is it appending to Food's prototype with the same prototype values of Product(which it already inherited so doesn't make sense to me ether)?
Food.prototype = Object.create(Product.prototype)is likeextendsin other languages.Product.call(this)is likesuper.