I'm using the following tutorial for drawing a mesh in OpenGL: https://www.d.umn.edu/~ddunham/cs5721f07/schedule/resources/lab_opengl07.html
At that site, there are links to the GLM source filesthat are used for loading an OBJ mesh. I am able to successfully draw a mesh using this technique. However, I need to be able to get the vertices of the mesh (say in a vector) to analyze and manipulate. How can this be done?