Suppose we want to construct an array of structs, where the definition of the struct cannot be known at compile time.
Here is a SSCCE:
#include <stdlib.h>
int main(int argc, char *argv[]){
if (argc < 3) return 1;
int n = atoi(argv[1]);
int k = atoi(argv[2]);
if ((n < 1) || (k < 1)) return 2;
// define struct dynamically
typedef struct{
int a[n];
short b[k];
}data_point_t;
int m = 10;
// construct array of `m` elements
data_point_t *p = malloc(sizeof(data_point_t)*m);
// do something with the array
for(int i = 0; i < m; ++i) p[i].a[0] = p[i].b[0] = i;
free(p);
return 0;
}
This works fine with gcc (C99), however it doesn't with clang, which yields:
error: fields must have a constant size:
'variable length array in structure' extension will never be supported
So I'm obviously relying on a gcc extension. My question is, how to deal with this kind of problem in standard conform C99? (Bonus question: how to do this in C++11?)
Note: Performance matters, when iterating p there should be aligned memory access. Dereferencing pointers in the loop, yielding random memory access, is not an option.
p[i]..cfile.