Building off of my marshalling helloworld question, I'm running into issues marshalling an array allocated in C to C#. I've spent hours researching where I might be going wrong, but everything I've tried ends up with errors such as AccessViolationException.
The function that handles creating an array in C is below.
__declspec(dllexport) int __cdecl import_csv(char *path, struct human ***persons, int *numPersons)
{
int res;
FILE *csv;
char line[1024];
struct human **humans;
csv = fopen(path, "r");
if (csv == NULL) {
return errno;
}
*numPersons = 0; // init to sane value
/*
* All I'm trying to do for now is get more than one working.
* Starting with 2 seems reasonable. My test CSV file only has 2 lines.
*/
humans = calloc(2, sizeof(struct human *));
if (humans == NULL)
return ENOMEM;
while (fgets(line, 1024, csv)) {
char *tmp = strdup(line);
struct human *person;
humans[*numPersons] = calloc(1, sizeof(*person));
person = humans[*numPersons]; // easier to work with
if (person == NULL) {
return ENOMEM;
}
person->contact = calloc(1, sizeof(*(person->contact)));
if (person->contact == NULL) {
return ENOMEM;
}
res = parse_human(line, person);
if (res != 0) {
return res;
}
(*numPersons)++;
}
(*persons) = humans;
fclose(csv);
return 0;
}
The C# code:
IntPtr humansPtr = IntPtr.Zero;
int numHumans = 0;
HelloLibrary.import_csv(args[0], ref humansPtr, ref numHumans);
HelloLibrary.human[] humans = new HelloLibrary.human[numHumans];
IntPtr[] ptrs = new IntPtr[numHumans];
IntPtr aIndex = (IntPtr)Marshal.PtrToStructure(humansPtr, typeof(IntPtr));
// Populate the array of IntPtr
for (int i = 0; i < numHumans; i++)
{
ptrs[i] = new IntPtr(aIndex.ToInt64() +
(Marshal.SizeOf(typeof(IntPtr)) * i));
}
// Marshal the array of human structs
for (int i = 0; i < numHumans; i++)
{
humans[i] = (HelloLibrary.human)Marshal.PtrToStructure(
ptrs[i],
typeof(HelloLibrary.human));
}
// Use the marshalled data
foreach (HelloLibrary.human human in humans)
{
Console.WriteLine("first:'{0}'", human.first);
Console.WriteLine("last:'{0}'", human.last);
HelloLibrary.contact_info contact = (HelloLibrary.contact_info)Marshal.
PtrToStructure(human.contact, typeof(HelloLibrary.contact_info));
Console.WriteLine("cell:'{0}'", contact.cell);
Console.WriteLine("home:'{0}'", contact.home);
}
The first human struct gets marshalled fine. I get the access violation exceptions after the first one. I feel like I'm missing something with marshalling structs with struct pointers inside them. I hope I have some simple mistake I'm overlooking. Do you see anything wrong with this code?
See this GitHub gist for full source.