I'm making a game which allows the user to guess the random number. In the event the user guesses correctly, and he/she decides to play again, a new number must be generated. I assumed that if I set boolean value "restart" to "true" at both the beginning (while making it false soon thereafter), and then setting it back to true after "restart" became true again, then the program would start over...it did not. Do you see what I'm doing wrong? Thanks.
import java.util.*;
import javax.swing.*;
import java.util.Scanner;
public class RandomGuess2
{
public static void main(String[] args)
{
Scanner input = new Scanner(System.in);
String userNum;
int userInput, numInt, genNum, amount = 0;
int repeatPlay = 0;
int x = 1;
boolean numTruth, restart;
boolean repeatIsYes = false;
restart = true;
userInput = JOptionPane.showConfirmDialog(null, "Would you like to try and guess the magic
number?", "Guessing Game", JOptionPane.YES_NO_OPTION);
genNum = (1 + (int)(Math.random() * 1000));
do
if((numTruth = (userInput == JOptionPane.YES_OPTION)) || (repeatIsYes = (userInput ==
JOptionPane.YES_OPTION)))
restart = false;
{
userNum = JOptionPane.showInputDialog(null,"Enter the number you're thinking between 1 &
1000: ");
numInt = Integer.parseInt(userNum);
if((numInt > 1000) || (numInt < 1)) {
JOptionPane.showMessageDialog(null, "Incorrect entry");
repeatIsYes = true;
}
else if(numInt > genNum) {
repeatIsYes = true;
repeatPlay = JOptionPane.showConfirmDialog(null, "You guessed too high!"
+ "\nWould you like to guess again?" + genNum);
}
else if(numInt < genNum) {
repeatIsYes = true;
repeatPlay = JOptionPane.showConfirmDialog(null, "You guessed too low!"
+ "\nWould you like to guess again?" + genNum);
}
else if(numInt == genNum) {
repeatIsYes = false;
repeatPlay = JOptionPane.showConfirmDialog(null, "How did you do that? You guessed
+ correctly!\nWould you like to guess again?" + genNum);
if(restart = (repeatPlay == JOptionPane.YES_OPTION))
{restart = true;}
}
if(repeatIsYes = (repeatPlay == JOptionPane.YES_OPTION)) {
numTruth = true;
repeatIsYes = true;
}
else {
numTruth = false;
repeatIsYes = false;
JOptionPane.showMessageDialog(null, "Goodbye! \nYou played " + amount + " times.");
break;
}
}
else {
numTruth = false;
repeatIsYes = false;
JOptionPane.showMessageDialog(null, "Goodbye!");
break;
}
while(numTruth = true);
}}