5

I have a C# struct declared like so:

public struct AdvertisementData {
    public byte SomeId;
    [MarshalAs(UnmanagedType.LPArray , SizeConst = 12)]
    public byte[] AnArray;
  }

And it's C++ counterpart:

struct AdvertisementData {
  uint8_t SomeId;
  uint8_t AnArray[12];
};

When I try to send a reference to a stack-allocated instance of the above struct from C++ to C#, I get: "Structure field of type Byte[] can't be marshalled as LPArray." Any idea what I'm doing wrong?

1
  • could you try using SafeArray? Commented Jul 2, 2014 at 18:52

1 Answer 1

8

Try to marshal it as ByValArray:

 [MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
  public byte[] AnArray;

And also, are you sure that you do not need to set any LayoutKind for your struct?

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2 Comments

The mono interop docs say that structs are layout sequential by default, which is why I think I should be fine.mono-project.com/Interop_with_Native_Libraries
Ok, understood. So have you tried to marshal it ByVal?

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