I have a function of which I'm supposed to pause on mouseenter and pause on mouseleave but the problem is that the function is recursive. You pass in a parent and index and it will recursively loop through each inner div displaying and hiding. The function looks like this:
var delay = 1000;
function cycle(variable, j){
var jmax = jQuery(variable + " div").length;
jQuery(variable + " div:eq(" + j + ")")
.css('display', 'block')
.animate({opacity: 1}, 600)
.animate({opacity: 1}, delay)
.animate({opacity: 0}, 800, function(){
if(j+1 === jmax){
j=0;
}else{
j++;
}
jQuery(this).css('display', 'none').animate({opacity: 0}, 10);
cycle(variable, j);
});
}
I've tried setting a timeout and clearing it but it doesn't seem to do anything (it seems to ignore the timeout entirely), I've tried using stop() and calling the function again on mouseout but that seemed to repeat the function call (I was seeing duplicates) and it stopped mid animation which didn't work. I tried adding in a default variable at one point (var pause = false || true;) but I also couldn't get it to work as expected (though I feel the solution relies on that variable). I'm open to all suggestions but there are some rules of engagement:
Rules: There can't be any major changes in how this function works as many things rely on it, it's something I do not have control over. Assume the function call looks like this jQuery('#divList', 0) and holds a bunch of div elements as children.
The timeout function is the last solution I tried which looks like:
jQuery('#divList').on('mouseenter', function(){
setTimeout(cycle, 100000);
})
.on('mouseleave', function(){
window.clearTimeout();
});
stop, you need to passtrueas an argument to prevent callbacks from being called.window.clearTimeoutrequires a timeout ID which is returned from thesetTimeoutfunction.pausevariable should work as well. Can you post the whole code of that try?cyclefunction exists at a time. This uses events to re-invoke itself -- something very different from a technical point of view. Were this actually recursive, you wouldn't be able to pause it.